Amity Cove By New Element Added on Saturday, 16 June 2007
RRP, Pawn, X-Sector, Blind Guardian, posix, Natelox, Fatha, Butterfinger, CoasterEd, Mantis, Toon, and Evil WME
A project three years in the making... and still not really made... Amity Cove is the urban legend of a park that was originally intended as a secret surprise for Iris's birthday, and then his Christmas present when the project dragged, and then his birthday present again, and then... well, suffice to say, it never really finished. And Iris got wind of it anyway. In any case, what was finished, though amazingly outdated, was so amazingly good nonetheless that I simply had to showcase it. This is not a runner up, though I'm putting it here at the moment, but it's fine enough to be considered a "Special Feature."

We begin our browse of six random themed areas with a coaster called Quantum, by RRP. This coaster launches out of the smoking dragon's head and reaches speeds up to 49 MPH. A 4-inverioned beauty, this area really reminds me of the time when RRP was a hot RCT commodity as opposed to his current status as hot graphics guy commodity.
Our next stop is map 2 and Evamian Eras, by Fatha. Featuring Battle for the Lost City, another (as Kumba might put it) "perfect Fatha BeeMer," this coaster has seven inversions and a pretty neat little launch. You can also see glimpses of Taurus, the typical Fatha wooden twister, and Journey to Arkade, a nifty adventure ride.

Also on map 2 is a posix creation, Shinraigu, a Schwartzkopf looper in an unnamed Japanese area. The ride's only two inversions are both shown, and nearby is a Top Spin called Samurai.
Still on map 2, Natelox brings us Mali, a taste of some of the "good ol' days" when many of the legends still roamed the plains. This area stems from Nate's "pre-Gehry" days, when his more traditional looking material was highly popular with the masses. The thrill ride here is actually a liquid coaster called Escape from San Marino, which uses a classy integration of wooden coaster track combined with classic Natelox feeling to create a beautiful ride.

This is a shot of the unfinished, yet amazing looking area that RRP did in map 1. The coaster barely shown is a pair of dueling looping wooden coasters named "Canyon Rattler". A glimpse here shows RRP in his LL prime, with nearly perfect architecture, mixing beautiful atmosphere with "great perfect messyness" (as Iris puts it).
And finally, returning to map one, here is on of X-Sector's contributions to the project. It's in the cleverly named "Sector's Adventure Mountain", a very nicely landscaping mining town that runs across a river and on a mountain basically. The coaster shown with the interlocking loops actually has mine train cars, and is called The Number One Caving Team. Brillaint, I know. The river also has White Water Rafting, a trackless rapids ride that's barely visible in this screen. X must have hurt is brain coming up with that one.

Just looking at what is here sends chills down my spine personally when I ponder how great this could have been. I was originally supposed to have a part in this too, but the stuff never got passed around. Still, this is a fantastic tribute to the days when LL was still king. Sadly, those days are waning, but this is a terrific glimpse into the time capsule that was NE in its early years.
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