Paramount's Xtreme
By zburns999
Added on Tuesday, 25 December 2007
Outside of Disney, it’s rare to see
RCT parks that are branded with a company name.Paramount’s Xtreme, by zburns999,
is the first Paramount labeled park to grab a
New Element award.With 11 coasters on a
200x200 map, this is also one of the larger projects lately.Thankfully for us, zburns999 pushed through
23 months of construction and we’re now presented with a high quality,
realistic park.Although the park
requires Wacky Worlds to view, it is certainly worth the download for those who
have it installed.
Right through the simple, yet
functional, main entry gates, the guest is presented with the classic Paramount
entry as found at California’s
Great America.A large fountain
terminates in a double-decker carousel.The calm entry soon gives way to the “Xtreme” with lots of coaster all
around.Turning right from the front
entry leads to Intamin’s To the Max
impulse coaster, a 2002 addition to the park.To the left is Entropy, a 1999
B&M floorless coaster with 6 smooth inversions.
Continuing past Entropy, guests pass several midway
games and numerous shops before discovering a Paramount staple—Top Gun.Keeping it short
and sweet, the 3 inversion B&M creation shows similarities to California’s own top gun invert.Behind Top
Gun is the classic John Allen out and back Racer, with a backwards and forwards side.Nearby top gun is the MI:3 Stunt Show, with a boat jump and other effects.
Moving deeper into the park, guests
come across StuntCity, a highly themed
area with 4 rides and several custom designed midway games.The most notable ride is Italian Job: Stunt Track, a launched Premier coaster that passes
through several themed areas from the movie.Also in the area is Stuntman’s
Challenge, a unique shooting ride around a themed cityscape.
One of the larger areas in the park
is the Old West section.Inside a large
building with a great entry façade is Deadman’s
Mine, a compact Intamin coaster.Nearby is Thunder Run, a large
Arrow mine train that interacts with Log
Jammer, the park’s flume ride.Log Jammer features some great hacks
including a steep drop, custom turn guards, a custom lift, and a working double
station.Although some might say the
area is a little messy, all the rides are very well designed.
Featuring big drops, helixes, and a
loop, Grizzly is the park’s answer to
Son of Beast at KingsIsland.According to the write up, the loop will be
removed for the park’s 2008 season and the ride will receive new trains.Nearby is Boomerang
Bay, a small waterpark addition to the main park.Featuring several slides, a wave pool, and
various other attractions, the section is free with entry to the main
park.Pieces are already arriving for a
2008 addition to this section.
The very back of the park hides two
of the better rides.Bat is a double looping Schwarzkopf
coaster with the loops located right near the highway for great views on the
way in. Right next to Bat is Class 6, a very well themed rapids ride with great land block work.Riders are sure to get drenched with a great
final drop.
While the park admittedly has some
simple architecture and lacks detail in some areas, Paramount’s Xtreme is a great park.The attention to the ‘little things’ is quite
good, (with the park never lacking midway game sections) and all the coasters
have relatively solid designs.Zburns
seems to grab the essence of Paramount branded
parks, combining styles and influences from many of the real world
examples.Hopefully we will see another
park to cement his name as one of the great realistic builders of RCT2.