Park / valhalla

18 Comments

  • posix%s's Photo
    Wait, what? RRP, that guy who won a lot of stuff several years ago and became an LL legend is playing again? With this new Design it would appear rctrealpark is back after a long hiatus from RCT, now set to dominate the RCT2 scene. RRP's resume at NE is quite impressive, boasting a record of four previous NE Designs under his belt: Slyvol, Son of Beast, the Great American Screamer and Vesuvius Stampede which was one of the first ever RCT2 designs on the site. Add to that two fantastic Spotlights: Busch Gardens Lichfield and Sea World Atlanta which ranked #1 on iris' List and he has placed high in several contests. Now it's time to chalk up design number five and with it RRP proves that he has worked up the drive to produce fully finished projects and not just solo screens.
  • nin%s's Photo
    Did I not vote in this? I guess not, sorry about that.
    I thought this was excellent none-the-less, though I'm still waiting on that solo of yours. ;).
  • posix%s's Photo

    Did I not vote in this? I guess not, sorry about that.

    nope, you missed it somehow. quite unlike you.

    anyway, rrp, i'm very glad to see a really legendary old name can still amaze today. thanks a lot for your contribution.
  • Kevin Enns%s's Photo
    Awesome.

    The Norse mythology name boded well, and this looks great. I can't wait to see it in MOTION!!


    Kevin Enns Ist Krieg

    Edited by Kevin Enns, 01 December 2008 - 06:59 PM.

  • RCTFAN%s's Photo
    I don't remember this one? How did i vote an 11?
  • Kevin Enns%s's Photo
    I wouldn't worry about it, the lowest voter used to always be marked down as 0/20 a few months ago so maybe this is just residue of that.


    Kevin Enns Ist Krieg

    Edited by Kevin Enns, 01 December 2008 - 07:00 PM.

  • Gwazi%s's Photo
    that's some sexy stuff there RRP
  • Brent%s's Photo
    Check out "Valhalla", a new design by none other than RRP

    That's how it should've been posted.


    And kinda dissapointed. I was thinking it'd be the wooden coaster he showed off last month.
  • Midnight Aurora%s's Photo
    Awesome use of negative and dead space. Proof that not every square inch of every park needs to be a mass of scenery and rides.
  • Corkscrewed%s's Photo
    OLY crap!!

    Maybe I should go work on WDE or something. :lol: Get it ready for a April 1st premier or something. :D

    Nicely done, RRP. Classic work. Nothing too moldbreaking, but just flat out quality.
  • RRP%s's Photo

    anyway, rrp, i'm very glad to see a really legendary old name can still amaze today. thanks a lot for your contribution.

    Glad to contribute

    I was thinking it'd be the wooden coaster he showed off last month.

    Thats been submitted,just waiting to see if its won an accolade


    Awesome use of negative and dead space. Proof that not every square inch of every park needs to be a mass of scenery and rides.

    Cheers,this was kind of a learning curve for me again so im glad you've noticed the main thing i was trying to achieve with this design
  • Fr3ak%s's Photo
    Wonderful design!
    I totally fell in love with the water coaster going trough the banked turn
    with the bobsled coaster round it, beautiful!

    Congrats on the win!
  • Turtle%s's Photo
    Really clever stuff. Messy in places, but for some reason I didn't mind at all, the whole thing had such a good atmosphere. Great ride, very nice contributing rides, loved it.
  • eyeamthu1%s's Photo
    Yeh really good, solid design, with some nice unique elements thrown in. The main ride and its hacking was well pulled off, without ever seeming too unrealistic; I liked the idea of the spike. Really liked the final drop, but shame that you didn't leave more space for it - the boat goes into the station at a little too high a speed. Should be drop, slowdown, return to station. Minor point, but you know, we strive for perfection ;)

    The supporting rides were really nicely done too. Good custom flat. And simulator. And the drop tower was very well presented; you took a ride which is traditionally hard to theme and made it look really great. The archy is just how I like it - conveys a theme, has style, but is realistic for a theme park and not over-detailed. Particularly liked how you 'covered' some of the stalls and incorporated them into the buildings; the gift shop for example. The pub/ale house was cool too. As already mentioned, the 'negative space' is pulled off very well too. I think that's the main point I'm driving home really in this 'review'; whilst the ride is really good and fun to watch, the stand-out feature of the whole map is the general presentation and execution.
  • rK_%s's Photo
    for a second it looked like LL an my heart stopped.

    nice to see you back at it an doing as usual, nice work. what i can get from the screens looks very nice, quaint an all about the ride.
  • Ozone%s's Photo
    Designs seem very popular around NE currently. I love the full size aerial, otherwise I wouldn't be able to view the park since I don't have RCT2 anymore. I know I am missing quite a bit by not watching the ride in action, but it looks lovely from what I can see. Nice work RRP, and thanks for helping keep the site active and exciting.
  • geewhzz%s's Photo
    You know, I have to admit, when I first opened this park, I immediately thought it was an egg_head park. We had no idea who did it, we had to e-mail RRP and ask who he was. Once I found out it was him I admit again I really had no clue who the guy was because all his previous work was before my time.

    This was overall an amazing piece of work. The atmosphere, the ride itself, the architecture, the foliage, everything just felt so damn real. I could easily see this being part of a much bigger park. If you could do this on a large scale park it could be quite possibly the best piece of work RCT has ever seen. The use of negative space and sprawling foliage were just amazing, even more well done on Castle Howard. One thing I was curious about was the woody, it seemed to be an out and back with the turnaround where you put it, yet the path that leads off to the rest of the park don't go anywhere near it. Probably minor, and you didn't really think about it when building it.

    With that being said, I felt a bit let down by The Fun Factory especially after having seen these two most recent designs from you. My guess is that these designs were started after that park was well underway. I just didn't get as excited when viewing that park, maybe it was because it was unfinished, I don't know. Parts of it were good, though, and I might put my comments in that topic later.

    I'm really eager to see what you have going now...
  • RRP%s's Photo

    You know, I have to admit, when I first opened this park, I immediately thought it was an egg_head park. We had no idea who did it, we had to e-mail RRP and ask who he was. Once I found out it was him I admit again I really had no clue who the guy was because all his previous work was before my time.

    I have to admit i did intentionally send in the submission unnamed to see if anyone recognised me since no one knew about this until after the submission
    Im glad everyone seemed to like at least some parts of this design.Im sorry you werent that keen on the fun factory though gee.As you said i did start it long before i did both of these designs and in turn was no where near as experienced with the game as i feel i am after these smaller efforts
  • posix%s's Photo
    i remember being clueless myself and just thinking egg_head when i first opened it. well done on fooling us :)