Park / Bird of Prey

Park_1552 Bird of Prey

7 Comments

  • Comment System%s's Photo
  • Evil WME%s's Photo
    I was pleasantly surprised by this one, I couldn't give it a high vote because I honestly thought the layout went mostly nowhere after a while.. buuuut.. how the coaster started was great :) and kudos for giving such an unorthodox start a chance!
  • deanosrs%s's Photo
    I would have described this as "capable" - it's all quite nice, and clearly there's a lot of skill behind it, but there's nothing really unique or special or wowing about it.

    The layout is a little tedious, it goes on for too long and for me resembles just a large circle much. When guests look at a coaster from the ground they shouldn't be able to easily work out where it's going imo - it makes riding it so much more exciting. I say that as a theme park visitor myself rather than putting myself in the shoes of a little rct guest!

    Try some crazy stuff and see what happens - might be more exciting to build and for people to view!
  • Louis!%s's Photo
    You know my thoughts, shame it didnt get as high as you'd liked, but as I said, it's about releasing and improving at the same time, you dont want to hold onto things in the hope of improving, you just need to get things out there and improve with the next one, as you did here. This was an improvement on your previous design attempt :)
  • Lowenaldo%s's Photo
    Thanks everyone, this was something I started awhile ago and decided to finish up a little later than I had hoped. Thanks to those who gave me feedback and such. I also just want to say my next one will have a theme to it :)
  • posix%s's Photo
    i agree with louis. i'm really quite excited about seeing what you will do next lowenaldo as you have been continuously improving and have a talent for creating impressive atmospheres in your rct.

    the moment the train accelerated to go into the cobra roll was fantastic. as others have said though the layout became a little insecure after that.

    what i would advise you is to adjust your focus towards park design. right now you concentrate almost entirely on layouts, custom supports and landscaping. you take an extreme amount of care especially with the latter two and you do it well. but without a park focus, as in shops that have a bit more meaning than "pizza stall 1", other more gentle rides that know why they exist instead of being added randomly, or simply just recreational areas for guests to relax, what you create has so little to do with a park that as the viewer you can't identify your creation well. try to see yourself more as the ceo of the park instead of a coaster designer.
  • Roomie%s's Photo
    Hey
    I enjoyed this but as others have said the layout sort of lost cohesion towards the end. The landscaping was excellent and the corscrewed hill over the path after the barrel roll would look awesome :)

    Hey posix how come this got no points in the DB but his previous two design submissions did?
  • posix%s's Photo
    i think there is an error with the points but i do not know any details. it should give him 56.54 points.