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Summary
Date
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2011-12-26
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Inferno
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Creators
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Game
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Release Type
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Design
(Multiplier = 4) |
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74.23%
74.23 x 4 = 296.92 pts |
Direct Download
(134) (79.24 KB)
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Panelist Voting
| Vote | Score | Count (15) |
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| 100% | ||
| 95% | ||
| 90% | ||
| 85% | ||
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| 10% | ||
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Logo by
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Imagine the scene ten years ago; Children rushing down the stairs on Christmas morn, eager to see whether they have received Rollercoaster Tycoon, tearing open present after present, tossing aside brand new Gamecubes and action figures, when finally, they find it. Pure elation erupts over the dumb midget’s face. Victory at last. Of course, we at New Element remember the scene well. We parkmakers were destined from birth to be outstanding at a computer game, and saw the coming in the stars. It is with pride that we award the latest New Element Design; reinforcing the Cosmic Determinism Field (we call it a CDF for short) with Inferno by Airtime!
As the sharp of wit amongst us may have noticed, this is a recreation of its namesake at Thorpe Park in the UK. The inspiration was clear and true as this purple beast bursts through the foliage in which it resides. The architecture is excellently executed within the limits of Loopy Landscapes, creating an immersive atmosphere whilst maintaining a palpable old school charm. We’re also treated to some fantastic backstage areas, which can only increase depth to the realism of the piece.
Well done, Airtime. With Bolt still fresh in our memories from just a few months ago, you are certainly on a brilliant creative streak. This certainly entertained me for quite a while: may we see many more releases from you in the coming decades. From Airtime and everyone here at New Element, Happy Holidays.








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