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Summary
Date
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2011-12-25
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Adelaar
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Creator
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Game
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Release Type
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Design
(Multiplier = 4) |
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76.92%
76.92 x 4 = 307.68 pts |
Direct Download
(99) (79.67 KB)
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Panelist Voting
| Vote | Score | Count (15) |
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| 100% | ||
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Logo by
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When Pierrot hit the AD with his LL screens many veterans of the game did a double take. The detail in his work was staggering. The only question was if this Korean parkmaker could roll all his skills into a finished product that could take home an NE accolade? We know have our answer thanks to Adelaar!
You can only wonder if darkfire ever though someone would use his codex trainer THIS much. The best usage of codex cloning is what gives us the wonderfully realistic B&M supports on Adelaar. Since starting out Pierrot was made a huge improvement in his architecture. He's still no Loopy or Milo, but with creative details like the pop-eyed burger bar and the monorail laden hot dog stall he seems to have a good grasp of how to make his buildings look cool. In addition to Adelaar Pierrot has created a pair of wonderful flat rides in Shooting Star and Swing around. Both showoff his awesomely creative hacking skills.
This design is really incredible. It might fall short of some of great LL designs due to the lack of peeps and that one coaster segment where the coaster runs its own the track. That's a pretty big error. Still in the end you can't escape the fact that we have never seen a B&M coaster like this in LL. Congrats Pierrot on your first NE accolade!








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