Screenshot / Big Thunder Mountain Railroad

17 Comments

  • Comment System%s's Photo
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  • Ling%s's Photo

    The trackwork and generally the stuff around it looks lovely, but the rocks are just too squared... Going all 1k ruins certainly doesn't work either, but I feel as if there's a "proper" way to do this that hasn't quite been worked out yet with the modern objects. I also think the color scheme of the foliage should be darker.

  • inthemanual%s's Photo
    Yeah, I agree that there's too much flat face here. You might break this with different textures or by adding more rocks. The banked dip by the water is awesome.
  • Lotte%s's Photo

    personally i love the rockwork, though i think it could use some other colours here and there, maybe some darker browns. also doesn't big thunder mountain also have cactusses?

  • gibbsies%s's Photo

    I feel like LOTR rocks would work very well for this ride.

  • Liampie%s's Photo

    I think the rocks are great. In my mind it makes sense how the vertical surfaces are smooth, and get rougher near the top. Wouldn't hurt if you swapped a couple of 1/4 concrete tiles by 1k ruins, like one in every ten blocks or so. Also you could play with the colours a little, you could add some dark brown to the rocks to create sediment layers.

  • Austin55%s's Photo

    Dude you are NAILING it. I think everything looks great. Some slight, subdued variety in some of the flat setions, perhaps extra textures, would help. 

    Loving it. 

  • Coasterbill%s's Photo

    I love the lights on the lift and the use of wood coaster track. Little details like that really make this look great.

  • Cocoa%s's Photo

    I like the rockwork. In my head btmr has always been pink and red rocks too though, is there a non ugly way to work that in? If not, its pretty good. Just a slightly different atmosphere imo

  • Faas%s's Photo
    I like the rocks.
  • Jonny93%s's Photo

    I love the the screen, your rockwork is really nice and unique

  • Steve%s's Photo

    The shape and form of the landscaping you've done with the rocks are pretty nice and overall the attention to detail is great, but I don't get why you're making the rocks tan. Toss in some pale reds and peaches to break up the monotony and definitely use more monorails to add some curves to keep it from looking too sterile. Keep it up!

  • That Guy%s's Photo

    This is excellent. I like the rockwork, it feels like a nice change from the standard we usually see. I agree with Steve about varying the colors, though.

  • Louis!%s's Photo

    Perfect. Fantastic, really is. Innovative way of doing it, and it works wonders. Really refreshing.

  • Poke%s's Photo

    Fantastic. I do love the rockwork. The details are great.

  • Xeccah%s's Photo

    just probably zero-clearance some pits of ruins into the rock, recolor some of them tan, and it's as good as pac's btmr work

  • Stoksy%s's Photo

    Rockwork is actually really interesting, and I do like it. I would do what shogo suggested, or maybe try to integrate some stone texture [that Arjan made] just so that the deco blocks don't stick out as much.

  • FredD%s's Photo

    This is one of the best screens I've seen in the last months! Oh man, those details... Those mine lamps on the lift hill are neat! 

     

    I'd try to use a bit more 1/4 brown landblocks. Other than that, it's perfect! Can't wait to see more...

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