Screenshot / Electric Fields Square

18 Comments

  • Comment System%s's Photo
    comment below
  • Stoksy%s's Photo

    Get rid of the extra tile of supports on that reverser coaster facade and you've got a decent screen [it might be a little more difficult in NCSO but I know that you can just build invisible path under it to get rid of it usually].

     

    Not sure I quite understand the 2x2 barrel overload, I'd also maybe reconsider the teal and yellow facade; it looks really undersupported right now. Also, the bridge roof could flow a little better; I'd go with angled fences of either side rather than the straight ones you have now.

  • G Force%s's Photo

    I agree with stoksy about the supports on the reverse coaster track piece.  The rest is very nice, good and simple modern NCSO.

  • bigshootergill%s's Photo

    Yeah I was trying to get rid of those supports. As best as I know the only way to really remove it is with an invisible support blocker. If any ncso experts have a suggestion. They really take away from the screen I know. Bleh!

     

    Edit: Never mind, I removed them.

  • bigshootergill%s's Photo

    Slightly revamped...

    Attached Thumbnails

    • Attached Image: Electric Fields Square2.png
  • Mattk48%s's Photo

    I didnt mind the barrels.

     

    Wow, new screen looks alot cleaner. I like this

  • nin%s's Photo
    I LOVE this.
  • Austin55%s's Photo

    Same, very charming. Only thing I'm not getting into is the fence around the ferris wheel. 

  • bigshootergill%s's Photo
    ^ too high? Too tight? Fence style?
  • Austin55%s's Photo

    High.

  • Rofl%s's Photo

    I really like this. Looks awesome.

  • bigshootergill%s's Photo

    I'm having some issues with my stats not showing on a bunch of rides. Any tricks to sidestep that get them to all register? It's keeping guests off the rides :(

  • Lagom%s's Photo

    There probably is a ride with a train that's not returning to the station. That ride is waiting for stats (and will be for eternity) and all the other rides built after that will wait in the (thus eternal) queue.


    Could this be it?
  • bigshootergill%s's Photo

    Yeah, I know it's one ride stopping the stats from reading out, I just don't know which ride it is. However I believe others have done something to work around that, just curious what it is, or if it's possible...

  • Lagom%s's Photo

    If you find the ride and edit the stats with SoB, the other ones might get their stats too. But I'm not really sure about this. It has never worked for me, but I think it's possible, if I'm not mistaken.

  • inthemanual%s's Photo
    Flats with lowered bases or rides that don't return to station are the first places to check.
  • bigshootergill%s's Photo

    Got it fixed! I had some pickup trucks as scenery driving in a circle, but it was on "Test". I changed it to "Closed" and stats came on everything else. Thanks for the tips.

     

    Anyone up for taking a closer look at the park before I release it?... I'd like to get some feedback and make some adjustments from a few suggestions from NE members.

  • Chocotopian%s's Photo

    Nicely cleaned up in that second screen. Good use of the different shades of brown too, stopping the screen from looking to heavily wooden. As a minor nitpick, I think the ice blue flowers are a bit much, but everything else looks great, colour-wise.

  • Maxwell%s's Photo

    I'd love to take a look seeing that I love scenario parks!

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