Screenshot / Savanna Express

22 Comments

  • Comment System%s's Photo
    comment below
  • Faas%s's Photo

    This is really cool! But either the paths colours, the go kart walkway thing colours or the wall colours need a different shade of brown, because it blends in waaaaay too much. But I love this style! 

  • Recurious%s's Photo
    I agree completely with Faas, it looks nice but you need to change some colours to add some more contrast. Right now it's one big brown blob.
  • Faas%s's Photo

    To be more specific, I would suggest you change the coaster supports, and the boardwalk go kart to the darker brown (the colour you used for the roof and arches on the archway at the top middle of the screen. 

  • G Force%s's Photo
    One more color would help alot. Not nesesarly addding things that are different color, but modify what you have a bit.
  • wheres_walto%s's Photo

    You've got a great style, very old school.  I agree with G Force, another color would help a lot, maybe changing the go kart track planks to the darker paler brown and incorporating some splashes of orange?

  • AvanineCommuter%s's Photo

    simple fix would be to change the path color or the go-kart track color. There's currently too much tan on tan.

     

    In terms of architecture it's quite cute but it doesn't read as savanna. For example, if you changed the texture to brick, much of what you've built would still totally exist and be believable as a different theme. I think the forms and the windows and overall composition should be unique to savanna / desert architecture instead of being simply a textural choice. It's like throwing a thatched skin onto generic forms and calling it a savanna theme instead of having the forms themselves be unique to the theme.

  • bigshootergill%s's Photo
    In terms of architecture it's quite cute but it doesn't read as savanna.

    Yeah, Savanna is more the landscaping, not so much the architecture. I was going for a dry, deserty area with splashes of greenery. I'm trying to avoid brick since the rest of my park has lots of brick in it already.

     

    Regarding the tan on tan, it's funny how I didn't really see that as I was building it. I'll play around with the some variations to see what I can come up with. I'd like to leave the tan path, it will help retain the desert look to the entire island. So it'll probably be the go kart track that will change. Good suggestions!

  • AvanineCommuter%s's Photo


    Yeah, Savanna is more the landscaping, not so much the architecture. I was going for a dry, deserty area with splashes of greenery. I'm trying to avoid brick since the rest of my park has lots of brick in it already.

     

    Regarding the tan on tan, it's funny how I didn't really see that as I was building it. I'll play around with some variations to see what I can come up with. Good suggestions!

     

    Sorry I didn't mean to use brick, that was an example of how your forms seem to be independent from their textures. The thatched texture fits perfectly with the theme, but the forms themselves are rather generic.

     

    I'm looking forward to seeing the landscaping, I think some vast expanses of nicely done shrubbery and sparse trees could be exciting!

  • bigshootergill%s's Photo

    the forms themselves are rather generic.
     It's one of my weaknesses. Ugh!
  • Coasterbill%s's Photo
    I agree with Faas but otherwise I love this.
  • AvanineCommuter%s's Photo


     

     

     It's one of my weaknesses. Ugh!

     

     

    Do you have inspiration photos to look at? It may help to find some desert architecture to copy / get inspiration from. That way your forms are directly taken from something that isn't generic and is specific to your theme!

  • Faas%s's Photo
    It might also help to think of a shape first or make a building in your head and then see how you can use the objects to achieve that instead of looking at the objects and see what you can build with those. Does that makes sense?
  • Jappy%s's Photo

    Don't listen! The 2x2 movement will return! :p

  • Chocotopian%s's Photo

    Love it! I like the kind of "tiki" feel you've created, and I think the green and pink combo works well. The go-kart track looks pretty cool too, especially the jump and the wider section of track.

  • bigshootergill%s's Photo

    Here's take two:

    - I changed the coaster supports to dark brown, but had to use the brighter yellow on the track

    - Added orange to the umbrellas at the restaurant (I'll probably add a few more orange splashes)

    - Darkened the go-kart track

    Attached Thumbnails

    • Attached Image: Savanna Express - Take 2.png
  • G Force%s's Photo

    Looks better for sure, maybe a touch to much brown however, near the top especially.  But its not much of a problem, I'd leave it and maybe come back to it when the area is finished and see if anything stands out.

  • Poke%s's Photo

    I find your archy quite weak, feels too layered if you know what I mean. You need some consistency, you have lots of textures and colours going on. Plus remember benches, lamps etc. on your paths.

  • Faas%s's Photo
    Colours are a lot better!
  • AvanineCommuter%s's Photo

    Looks much better already! 

     

    May I suggest trying orange for the coaster track? I think it might look good with your current color scheme.

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