Screenshot / Goldrush entrance area

20 Comments

  • Comment System%s's Photo
    comment below
  • Austin55%s's Photo
    Fantastic. Would love some more cropping on the screen itself. No complaints on the rct.
  • RWE%s's Photo

    Absolutely amazing work!

  • MCI%s's Photo

    looking good!

    love the SkyScreamer/Starflyer.

  • FredD%s's Photo

    Great interaction. Lovely landscaping.

  • Steve%s's Photo
    Great stuff. Wonderful coaster interaction with the queue/landscape/monorail. That queue building is excellent.

    That custom tower is also incredibly well done, and stylish.

    My only suggestion is to maybe clean up some of the architecture on the right; it's not bad, it just comes off as messy, especially when you have such a nice building in the queue with those clean lines.
  • Stoksy%s's Photo

    The chairs are really ugly. Rest is nuts.

  • chemist%s's Photo

    so much creativity in this screen. 

  • Recurious%s's Photo

    Really nice. Couple of small things:

     

    The train is not aligned with the mine train coaster track. Is this intentional or not? If not, is it possible to fix this or not?

     

    It also seems like you have to many cars on your tower flying thingy. If you look on the left you see a couple cars that are not in line with the rest, it looks kind of weird.

     

    Other than that it is great. The coaster queue interaction is probably my favorite thing about this screen.

  • nin%s's Photo

    The custom tower is nice but it just seems a bit bulky for how tall it is, maybe slim it down a bit with thinner objects if possible. 

     

    I really hate that brown dirt path used on the right, but I can see why people like it so I won't suggest changing it if you're a fan. It's just a messy texture. The land spike things made of 1k ruins and landscaping blocks are a bit of a miss imo as well; they serve a good purpose but are a little messy and could probably be done better.

     

    Overall though, very nice work! Western themes are a staple of yours and are always nice to see.

  • BelgianGuy%s's Photo

    @recurious, the cars are not aligned because it's going down, the ride is fully peepable... and yes the train derailed somewhere in the past and could no be moved so they built around it :-)

  • bigshootergill%s's Photo

    ^ I love it when customs rides are peepable, that's rct baby!!!

  • Recurious%s's Photo

    Ah so the ride actually also goes up and down? That's really cool. I love it.

  • BelgianGuy%s's Photo

    if I could I posted a gif XD

  • mintliqueur%s's Photo

    The details here are just amazing. Those rock formations, that train by the queueline...! Architecture in general is very well done. 

  • Chocotopian%s's Photo

    Ha! Derailed train is great. And I like the way the building is integrated with the landscape. The colours of both the landscape and the structure blend well together.

  • Lagom%s's Photo

    Beautiful screen! Love the buildings and the little train. Atmosphere is great too. Looking forward to see more.

  • ScOtLaNdS_FiNeSt%s's Photo

    ohoho... nice work BG. Q building is simple but is very well done, Architecture on the right of the screen very good. Not to keen on the landscape myself. Dunno if its the highly detailed buildings around it and the cartoonish feeling the pink rocks give off. 

     

    This is probably my most anticipated park of 2016 hope it comes out this year. 

  • Liampie%s's Photo
    You're making good progress man, great stuff. I do think there is one path texture too many though... The crazy paving to be precise. I'd extend the sand path under the flatride and colour all the fences there tan. Tan seems to be the main fence colour on the right side of the screen, so that could tie everything together nicely.
  • BelgianGuy%s's Photo

    crazy pathing was meant to go but I'm still debating what to replace it with, the tan on the archy was as a deco accent

More By BelgianGuy

Similar Screens

Members Reading