Screenshot / Station...

10 Comments

  • Comment System%s's Photo
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  • chemist%s's Photo

    well first things first, your pathway is off from the station. how are they suppose to get in que for the line if a block is blocking them.

  • RMM%s's Photo


    well first things first, your pathway is off from the station. how are they suppose to get in que for the line if a block is blocking them.

     

    and secondly?

     

    ... my balls are blue.

  • nicman%s's Photo


    well first things first, your pathway is off from the station. how are they suppose to get in que for the line if a block is blocking them.

     

    yeah yeah, I already know that, that's easy to fix, im talking about the actual architecture. 

  • Faas%s's Photo

    I'm sorry but where is this 'lots of detail' you're talking about? You didn't use more than five objects. Why don't you just open a park you really like and dissect the stations, so that you can see what it consists of? 

    Also I would advise you to post more finished screens in the future. Good luck! 

  • nicman%s's Photo


    I'm sorry but where is this 'lots of detail' you're talking about? You didn't use more than five objects. Why don't you just open a park you really like and dissect the stations, so that you can see what it consists of? 

    Also I would advise you to post more finished screens in the future. Good luck! 

     

    actually I used at least 8. I already looked at the bush gardens Asia dive, and tried to replicate it a bit.

  • Lagom%s's Photo

    I think the station would be better off without the little tower.
    Maybe there are too many textures and colours right now. I would probably stick to the stone wall texture, and paint it grey. I'm not too keen on the yellow path/floor either. Another tip (not related to the station) is to widen the tunnel. It isn't wide enough for those trains.

    However, even if the screen is unfinished, I think you've done a good job so far. Keep working hard.

  • Scoop%s's Photo


     

     

    actually I used at least 8. I already looked at the bush gardens Asia dive, and tried to replicate it a bit.

    Lol. object number aside you need to think outside of the box. Use objects that you normally wouldn't use. The color scheme of the station just doesn't work either. Just keep working and you will see improvement. :)

  • nicman%s's Photo


     

    Lol. object number aside you need to think outside of the box. Use objects that you normally wouldn't use. The color scheme of the station just doesn't work either. Just keep working and you will see improvement. :)

     

     

    I can never find  a good color sheme, my stations are always only two colors, mostly grey

  • Scoop%s's Photo

    just experiment. Find real world examples. You will figure it out eventually.

  • navalin%s's Photo
    I don't mind the tower. Reminds me of the one on Skyrush and sooperdooperlooper at Hershey. It's used as an elevator, so maybe theme yours like that? Additionally, maybe make the tower brick but the station foundation smooth. Both gray would be fine, even with a gray floor. The texture instead of color will make it interesting. I'd also move either your entrance or exit to the opposite side. In real life this speeds up loading time. In game, it means you can have the queue or exit integrate with the ride more.

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