Screenshot / Iron Horse, The Machine, and Adventure Express.

13 Comments

  • Comment System%s's Photo
    comment below
  • Jappy%s's Photo

    Looks good, but it doesn't really scream steampunk to me. It needs a helluva lot more cogs, boilers, engines and above all, bronze coloured victorian trim and deco pieces. Also, I think that area of dirt path is a bit unnecessary. I do like the position of the Disc-o though, and the foliage is rather nice. 

     

    With a bit of tinkering, this could really be great. Keep it up!

  • Liampie%s's Photo
    I wouldn't have guessed the theme. I wouldn't have recognized this was a themed area at all.
  • Bubbsy41%s's Photo
    Definitely needs more cogs, etc like jappy said. The only real steampunk part is the disco. Hope to see a modified version of this soon!
  • G Force%s's Photo
    I feel like any suggestions I give you will just make this more like my own work, which probably isn't optimal, but oh well.
     
    Your architecture is getting better though, and feels quite a bit like real amusement park buildings which is a good step.  However you theming is a bit inconsistent and doesn't really feel like Cedar Fair theming or anything really, I'd re-evaluate your work here and  think more about what your are trying to achieve with the theming than just placing objects.

    A few small things: The fence in the top of the screen near the restroom, log flume, and mine train needs to go. I'd replace it with the brick and iron one you are using in the right side of the screen.
     
    I also feel the foliage is a bit inconsistent as well, not sure if the area under the hyper station is just unfinished but it feels like that I think.  One thing Startpointe nailed more than any other American realistic park is the foliage, it feels so much like Kings Island or Cedar Point in a lot of areas.  This park doesn't really, it doesn't have much of an identity or give off a cedar fair feel.  Westwinds isn't the best example either, that looks alright in a vacuum, but did a pretty bad job emulating real life foliage at CGA and Carowinds.  I don't think the foliage filler object is necessary either, at least in the volume you are using it.  To me it seems more like laziness, which is understandable, but if you want to really elevate your work try and put more detail in it.  My Worlds of Fun, while not Cedar Fair, uses the filler object out of necessity to avoid the object limit and to create the dense, warm foliage that the park needs.
     
    I don't think the object limit will be something you have to deal with unless the park is absolute massive, so trading the filler object out for some more detailed gardens and rocks etc... would be a welcomed change in many areas.

    Putting in the small detail work will also really elevate your ride design, Thorpe Park and Liseberg really nailed this aspect. As have many smaller parks in the past. The added benches and lamps etc... already really add a lot of cohesiveness and completeness to the work, but there is still a lot to be desired.
  • Scoop%s's Photo

    Attached Image: 2adf518bb3c483dd5966bda0055a3522.png

    A few changes. Probably more to come.

     

    Attached Image: 95f34eb88cdd11b6cdc3f3e9279214e6.png It's a train btw.

  • alex%s's Photo

    the 2nd screens are better.. I like the train sculpture but you need to integrate it into the surroundings more. Generally the area needs more ironwork and victorian detailing to look steampunk. Especially on the blue (try aqua here instead) building and the wooden one.

     

    I would swap out the canvas covers for some arched glass covers (with ironwork of course).

     

    Finally, the white picket fence (seriously?!) needs to be swapped out for some railings.

  • G Force%s's Photo

    It doesn't feel Cedar Fair to me.  If you're trying to make it themed Cedar Fair you're missing the point.

  • Scoop%s's Photo


    It doesn't feel Cedar Fair to me.  If you're trying to make it themed Cedar Fair you're missing the point.

    What about Knotts? 
  • Cocoa%s's Photo

    ^knotts is a cedar fair park?

     

    I think the actual park looked better in the first screen, even though it was less steampunky. I don't think the train works where you've placed it in that screen.

  • inthemanual%s's Photo
    Pipes and actual steam are pretty important for steam punk.
  • Dimi%s's Photo

    I think you have to choose between making a 'generic' area, like you had in the first screen apart from the disco, or a steampunk-themed zone. Placing some steampunky objects in a generic area doesn't make it a themed zone, and they clash with the blue roof and the wooden building that don't look steampunk at all. You need to create a whole atmosphere. It doesn't look bad, it just doesn't have any cohesiveness.

  • nin%s's Photo

    This is starting to remind me of the Kings parks (KI specifically, though only because I've been to that one). The little touches of theming like you've shown in those last two screen really add a lot of character.

  • Scoop%s's Photo


    This is starting to remind me of the Kings parks (KI specifically, though only because I've been to that one). The little touches of theming like you've shown in those last two screen really add a lot of character.

    Your joking right? 

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