Screenshot / 2ledgy4me

3 Comments

  • Comment System%s's Photo
    comment below
  • G Force%s's Photo
    I felt like this would have been better without the WW/TT objects and without the supports on the coasters. Everything on the map was a bit jarring outside of the normal landscaping.
  • Kosherboy35%s's Photo
    I agree with G Force. It is strange but nice
  • Sunscreemer%s's Photo

    It's a bit like *cough* that coaster group of mine *rwb cough* in that I really very much like it but at the same time it doesn't quite look completely right. But that might be a good thing because...

     

    One really awesome thing though for anyone who's played the Myst games is it reminds me of those great end sequences when the structures tear out of the ground to reveal the next portal (linking book area), I think that's what makes me love this a lot regardless.

     

    That look, intended or accidental, of the mountain being torn out of the earth is an interesting one. The arches on the left are a nice touch too and again echo some of the Myst series' feel/ design.

     

    I think the coaster needed to wrap round the structure more - it seems to cease being part of it halfway down which detracts from how great the top half is.

     

    I agree hiding the supports that are around the earth structure would improve it and enhance its Myst-feel as well as enhancing the tearing out of the earth effect.

     

    Thanks for the design and the gamer nostalgia.

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