Screenshot / Foiliage?

13 Comments

  • Comment System%s's Photo
    comment below
  • CHE%s's Photo

    I can see some efforts to place trees in groups and have a selection of 4-5 tree types, so thats a good starting point. I'd try some lighter colours like in the birch tree or the european larch. Also build a bit cleaner next to paths (less weed) and messier far away (grass/dirt-texture). Also have a look at this http://www.nedesigns...cape-tutorials/

  • Coasterbill%s's Photo

    Honestly the best way to learn foliage is to copy someone else's work and then eventually start being a little more daring and creative as you get comfortable with it.

     

    I'd suggest picking a random realistic Spotlight park and copying their tree selection, methods of clumping them together and underbrush selection and choices until you get the hang of it.

  • Julow%s's Photo

    I agree with Coaster Bill, that's probably the best way for you to improve it. I wasn't clearly a fan of the bridge you showed last time but I see some potential. 

  • ricest%s's Photo

    Thanks guys, I really appreciate the thoughtful feedback, from what I've seen it's what makes this community so good.

     

    I really like the subtractive space idea and im gonna tinker around with that, as far as copying work, is there any players who are reknown for their foliage skills?

  • SensualEthiopianPolice%s's Photo


    I really like the subtractive space idea and im gonna tinker around with that, as far as copying work, is there any players who are reknown for their foliage skills?

      G_Force, Liampie, Louis!, Gee-Whizz, ][ntamin, and Jappy are good places to start
  • ricest%s's Photo

    Alright here's where I got, probably gonna black space the outside and get this submitted soon d (o o) b

     

    Attached Image: Six Flags 2017-04-27 17-11-50.png

  • Liampie%s's Photo

    That's actually quite a nice area, even though it's very simple and crude. For foliage, I recommend looking at

     

    http://www.nedesigns...rld-of-wonders/

    http://www.nedesigns...ark/749/fenrir/

    http://www.nedesigns...ber/44118/dimi/

    http://www.nedesigns...ollanderpython/

    http://www.nedesigns...-national-park/

    http://www.nedesigns...958/goetheburg/
    http://www.nedesigns...bedafse-bergen/

  • ricest%s's Photo

    Final product- pretty happy with how it turned out, thanks again for all the help.

    Attached Image: Six Flags 2017-04-28 03-43-10.png

     

    I'm having trouble getting the black tile object into my save file.  I tried moving the .dat of the black tile into my openRCT folder but it didn't show up in game.  Am I doing something wrong?

  • G Force%s's Photo

    Are you using the object selector in game?  It should probably appear in your miscellaneous folder on the far right.

  • ricest%s's Photo

    Attached Image: objecthelp.png

     

    Here is a screencap of my OpenRct2 folder and in game scenery menu.  No miscellanous tab on the far right

  • G Force%s's Photo
    You have to select the object in game under the object selection feature in game under de-bugging tools.
  • ricest%s's Photo

    gotcha. thanks a bunch 

     

    When I submit, how much of the background should I black out?  I started this park on build your own six flags so there's a ton of empty space

  • imlegos%s's Photo

    I'd say cut it off early at the low part of the last line of trees.

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