Park / american adventure

Park_2224 american adventure

10 Comments

  • Comment System%s's Photo
  • -Piggynator-%s's Photo
    why didn't you finish it
  • robbie92%s's Photo
    It's really depressing to see this go unfinished like this. Your original take on that CCI layout is better than any of the NEDC entries, and everything seemed to shape out beautifully. I only hope you'll give us another finished release, even if its another design only. It's clear how far out of everyone else's league you are, it's not even funny.
  • K0NG%s's Photo
    Yeah, dude...some seriously brilliant shit on that map. I would have so liked to see this complete.
  • RRP%s's Photo
    lack of time is why i didnt finish it
  • BelgianGuy%s's Photo
    the map size is your problem I think, you have a 256x256 map, try to build something smaller on a 70x70, its unreal to fill a map this big with the level of detail you put in...
  • RRP%s's Photo

    the map size is your problem I think, you have a 256x256 map, try to build something smaller on a 70x70, its unreal to fill a map this big with the level of detail you put in...

    I was going to black tile out all around the edge.I chose the big map so i could experiment around the outside area without using the final park size area

    Posted Image
  • K0NG%s's Photo
    Thought I'd add that the queue for Grave Digger might be the best queue I've ever seen. Absolutely flawless.
  • RRP%s's Photo

    Thought I'd add that the queue for Grave Digger might be the best queue I've ever seen. Absolutely flawless.

    cheers kong
  • highroll3r%s's Photo
    hey rrp how come youve submitted all of your projects? what are you currently working on?
  • robbie92%s's Photo
    I agree with K0NG. That queue was flawless; spot-on atmosphere, excellent integration of theming, and innovative with your use of land for the queue pattern. I'm still not over this park...