Park / [H2H8/8] Hitchhikers Harbour

Pick your favourite park.

  1. Hitchhikers Harbour 7 votes [41.18%]
    • Cocoa
    • ottersalad
    • pierrot
    • ida
    • MrTycoonCoaster
    • dr dirt
    • Lilith
    Percentage of vote: 41.18%
  2. Isla del Tesoro Perdido 10 votes [58.82%]
    • Poke
    • ultro
    • Ling
    • chorkiel
    • GammaZero
    • MorganFan
    • Dr_Dude
    • csw
    • Impulse
    • Xtreme97
    Percentage of vote: 58.82%

12 Comments

This park shares comments with 1 other park(View Park)
  • Liampie%s's Photo



    Round 2 | Match 3



    LLawbreakers - Hitchhikers Harbour



    Tropical Storms - Isla del Tesoro Perdido

    Voting Rules
    - You should only vote if you have viewed both parks in game.
    - Take your time to reflect on each park. The poll stays open for three days, not three minutes.
    - Everyone but players belonging to either team in the match may vote.
  • Ling%s's Photo

    Was there supposed to be some kind of significance to all of the broken down rides in the LLawbreakers' park here? Seemed super weird. Loved the general scale of everything though. The buildings all work really nicely. All of the islands feel distinct and purposeful as well, although there is a lot of water. Really impressed with the LLawbreakers' work though, cool to see so many small-ish parks that don't take themselves too seriously.

     

    Isla del Tesoro Perdido has some lovely terrain and foliage work, but is definitely not as refined in architecture as Hitchhikers Harbour. And SO jam-packed with rides that I almost missed one of the roller coasters entirely. Dragon's Express and Castle Braveheart in Harbour are both really lovely (even if the floating turn above the slide bothers me), but Expedicion Orizaba is so good, and that finale. Demonio is okay, but might have worked better if it was bigger and made its way into the center of the map to interact with Cascabel a bit.

     

    I think I'm leaning slightly more towards Isla del Tesoro Perdido, but these are both really solid entries and I'm going to think about it a bit more. I do think Isla is probably more period-correct; I can't imagine any of the structures in Hitchhikers Harbour being made in 2002. There is a lot of very strong RCT2 influence there. :p

  • Poke%s's Photo

    Hitchhiker's Harbour was very cute and sweet. My favourite thing on the map was the wild mouse ride; great to see an under utilised ride type.

     

    However, my vote goes to Isla Del Tesoro for the more sophisicated landscaping and foliage, and for having a lot more content - although a lot of it was underground which I wasn't the greatest fan of.

  • Cocoa%s's Photo

    hitchhikers harbor

     

    This park is very cute. It feels like a small child's sort of fantasy world. I quite like it- good vibes, especially the center island, but I also really like all the facades that run up the mountainous island. They do feel like 4 sort of weirdly separate bits surrounded by a decent bit of water filler, but what is there still works. The coaster is pleasant too, but I prefer the wild mouse in the center as far as rides go.

     

    isla del tesoro perdido

     

    Theres definitely more to see here- a nice coaster which interacts with the landscaping and rapids well. I think that center bit makes a noble effort at the sort of southwestern/central american vibe, but the outskirts dont sell it as well to me, especially all the bare mud/dirt which is a mood killer, and a lot of grey rock, but also small jungley patches. I think sticking to a "tighter" terrain pattern would help sell the theme more, if that makes sense. the best buildings IMO are the yellow ones in the corner, but I think the archy suffers slightly from also overusing textures a bit- it becomes difficult to interpret the theme and atmosphere properly. a good effort nonetheless!

  • MrTycoonCoaster%s's Photo
    difficult decision, I need to appreciate more
  • ottersalad%s's Photo

    Hitchhikers Harbor

     

    This looks and feels like a scenario build and I absolutely loved it. Cute buildings.. different coaster lineup which was nice to see as well. The wild mouse was really cool I thought. Felt very whimsical and colorful with the use of objects like the toadstools. Took me back to playing scenarios like Gentle Glen.

     

    Isla del Tesoro Perdido

     

    Great layouts for the wooden coaster and the Arrows coaster. The mine train was kinda hidden.. and the schwarzkopf was good. Definitely liked the Arrows the most with how it interacted with everything. The landscaping came off as unfinished to me unfortunately. The patches of just ground texture everywhere was lacking something like bushes or clumps of trees. Archy was great though. All around a good park.

  • MrTycoonCoaster%s's Photo
    Isla del Tesoro Perdido has a good lot, maybe + foliage, however I liked the flowers, few architecture, but with good rides.
    Roller coaster interacting with rapids looked good, Mine train was hidden.
    I liked the roofs in general and the detail of the snow brings the feeling that the mountain is high.
    _speedgonzales used as support is very cool.
    I liked the idea of using _maderabarata as a roof.
    Maldicion de tulun was nice.



    Hitchhiker's Harbor has good vibes, I liked the set of islands, the foliage but mostly the mushrooms.
    I liked the rides, they were nice especially the mouse (Castle Braveheart).
    I loved detail of the bridge from one island to another (_brug)
    The objects used as details, barrels, stones, pots, fences, targets helped in the visual, but I loved the roof of the Great Zig Zag.
    I love these objects from castles and the extinct volcano.
  • dr dirt%s's Photo
    Fun parks. Had to go with hitchhikers here, had a lot of charm and said a lot with few words. Isla was impressive in how many coasters and rides were included without being cramped, but the adventurous landscape with wide flat paths felt a bit incongruous.
  • Liampie%s's Photo

    I wrote reviews yesterday but I actually lost them, so I'll try again but it may be a bit short.

    Isla
    Looks good at first. Four coasters, yes! I also recognized Tulum somehow. Sadly the park falls apart a little upon closer inspection, the barren landscaping looks unfinished in many places. The schwarzkopf has a pretty cool layout with a great entrenched looping, but too much of the coaster is underground. It looks undercooked. The mine train is completely useless, 80% of it is underground and uninteresting. The woodie is much better! Somehow feels a bit short, but not bad! The corkscrew is the only really good coaster I think. Not spectacular, but it's nicely integrated in the landscaping (which works here), and you managed to cram a rapids ride in there too. Theming in the park was alright! Overall: good park in the centre, the outsides were a little less. Still a good park though!

    Islands
    We're back to maps a lot of water with this one... I wish there was less water and more content, but on the other hand it helps the archipelago setting for sure. Anyway, I like how every island has its own character. The volcano island with the trains is my favourite, lovely work with the stacked facades and the single wide paths. Very cute. The central island feels like the 'capital' of the archipelago, and naturally has a lot of things going on! Very nice. My favourite bit is the little plaza on the rear side of the island. The little more jungle-like island is alright, but not too memorable. Same for the larger island that's dominated by the suspended. I like the coaster, but I feel like the island is missing something. Overall: very cute park, fun to explore! I wouldn't mind seeing a full size map like this. With that I want to add that you were so close to making this park completely peep-friendly, that I think you should've gone for it or should go for it with the next park if it's a similar style. Peeps in this would've been lovely. :)

  • RWE%s's Photo

    Is this actually a draw? :o

  • ][ntamin22%s's Photo

    Both very fun parks exploring how to put together an LL style. 

    Harbor's islands have definitely grown on me.  There's something really appealing about the train in the hillside, and the shot/drop tower island is quite picturesque.  Main harbor island is lively and has a lot going on, but it suits the theme.  There's a very interesting mix of single-wide, very peepable path and some more NE-style un-peepable but more realistically scaled stuff.  Not a negative imo, but definitely a quirk.

    Isla is all about the coasters, and they're packed in!  Lots of fun following them around, and they're all pretty sharp layouts.  I wish there a little more going on around the fringes, but it's got a very traditional feel with the consistent architectural style that's really nice.  

  • Liampie%s's Photo

    Winner:



    Lawbreakers vote count: 7 (41.18%)
    Tropical Storms vote count: 10 (58.82%)

    Isla del Tesoro Perdido was made by Terry Inferno.
    Hitchhikers Harbour was made by Jappy.

  • roygbiv%s's Photo

    Missed voting period but it didn't matter on this one.

     

     Isla del Tesoro Perdido : 

    This had a more modern appeal and was more jam packed than Hitchhickers. Mountain landscaping was really good, i liked the ice capped hill.

     

    Hitchhikers Harbour : 

    Overall this had much more charm, felt like a very classical approach and reminded me of scenarios with the atmosphere. The Architecture was really great. Center area was rather fun.