Park / Kingdom Lake

Park_5444 Kingdom Lake

5 Comments

  • Comment System%s's Photo
    comment below
  • Astroturd%s's Photo

    This has a nice atmosphere and a clean small park vibe. I think what might be missing a signature ride or feature to establish focus.

  • G Force%s's Photo

    Super fun, loved checking this out.  Just something about peepable stuff in LL that his a nostalgic note for me, which Open's compatibility just cant quite seems to match yet.  Glad you went in that direction with this because it really adds a lot to it.

     

    Hope you continue to explore the LL style more, I think your aesthetic eye is a great fit for it!

  • Terry Inferno%s's Photo

    Your style has a certain charm to it that is difficult to pinpoint but impossible to ignore. This is clean, honest LL, and it's done in a way that would pass equally well in a scenario build or a large, NE-type park. The entire map is alive--and not just because you've managed to add guests, a rare sighting in LL maps here--and the contrast between the emerald hills and beige structures allow for an effective, almost city-like macro. 

     

    It will be interesting to see how you develop several different themes into a larger map, especially if you continue the no-hacks avenue (which I myself use because Codex and I do not always get along). Keep experimenting with architectural styles! I'm counting on a full-size LL release from you, and I'm certainly looking forward to it.

  • Cocoa%s's Photo

    this park is like one of those tubes of mini m&ms that you get on halloween and drink in one go. later in life you stash weed in it, but it reminds you of being a kid. this park is what you build when you only get an hour of screen time a day because your parents' mormon friends are a bad influence on them

  • posix%s's Photo

    Sorry to be the low vote. It was sweet and retro, obviously, in a decent way. But ultimately very uneventful and somewhat boring if I'm honest. LL has (..had) come much much further, and I feel that people who don't know the game well enough but are still panelists now give this a nostalgia boost that isn't objective.