Screenshot / Unfinished Business

4 Comments

  • Comment System%s's Photo
    comment below
  • navalin%s's Photo

    The city itself is cool. I like the monorail too. But then it's a sort of random Nemesis style coaster just underneath that hugs the terrain. The terrain hugging is well done, but I guess I'd expect a coaster to have less height restriction when surrounded by high rises... especially seeing as you missed any opportunity to have your feet barely miss a monorail. 

  • G Force%s's Photo

    Maybe replace the drop before the zero-g-roll with a lesser slope, something that hugs the terrain a bit more naturally.  I like what you're trying to do here so far but the buildings on the left aren't that great. 

  • Cocoa%s's Photo
    I like that layout for a flying coaster actually
  • BigB%s's Photo

    I like the upper village. You definitely improved your facade-building-style. The lower area with the station looks already a bit post-apocalypse with those wild-grown bushes and rusty walls on your buildings.

     

    As mentioned for the left-side buildings, try to make the glass tiles from the higher buildings 3 instead of two tiles high, maybe this would help to make it feel more calm and structured. The red-tan glasses on the building in the upper-middle do not fit. The blue-glassed building in the forest is to acstract, at least for me.

     

    B'B

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