Screenshot / Silver Bullet

19 Comments

  • Comment System%s's Photo
    comment below
  • Xeccah%s's Photo

    inspired by the god disneylhand?

  • phann%s's Photo
    1a483c953e42847e3a78277d5e4878a8.png

    Here is the overview, im not that long on this site so
    it might be (?).
  • Louis!%s's Photo

    nice work

  • G Force%s's Photo

    This is great, definitely feels a lot like disneylhand like Shotguns said.  Which isn't really a bad thing, as its a style that we rarely see any of now, so its almost refreshing.

  • Bubbsy41%s's Photo
    Definitely getting the feel of Disneylhand but I really like this Phann keep it up.
  • Liampie%s's Photo
    Reminds me of disneylhand too, but not in a rip-off way. Things I'm not sure about is the farm-ish area under the lifthill, and the fact that you canalised all the water. Especially since you used two different kinds of quay walls: super round monorail track, and the super straight walls with suddenly vertical supporting poles. Pick one. Or maybe consider not canalising the water, or only part of it.

    I like the colours of the coaster, white and light blue looks really pretty in this green environment. But I'd avoid a direct white backdrop for the track, because that will make it blend into the background instead of making it stand out. This means that you should give that shed building another colour - I think all grey might actually be fine if you insist on making it undecorated and ugly. This leaves the parking, which is close enough to the coaster's colours to qualify as white here. :p If you add a line of poplar trees or something like that, you'll have a visual seperation of coaster and parking. It will make the area much easier on the eyes.

    Great start!
  • Coasterbill%s's Photo
    Very nice. Something felt off and it took me a minute but I figured it out. All B&M coasters with the train above the track have catwalks on both sides of the lift. I don't believe there are any exceptions to this rule.
  • Steve%s's Photo

    Agreed with all the comments and critique so far from these guys. Overall this is great stuff and I'm looking forward to more.

  • phann%s's Photo
    I changed some colors, and those farm-ish area is gone, it did not make sense anyway.

    Im not sure about the catwalk, I might add netting like https://i.gyazo.com/...25e3cbb3081.png

    Goliath (Great America) and Behemoth have it like that I believe, so a single catwalk is not that uncommon.

    Thanks.
  • Maxwell%s's Photo

    This looks great! Can't wait to see the finished product. :D

  • Coasterbill%s's Photo
    Huh, I actually stand corrected. It seems like the new B&M hypers and gigas have nets. I'd add a net though. It looks empty with nothing there.
  • F0ndue%s's Photo

    The layout looks great, but I am not too sure about the foliage and the buildings. What kind of theming/region are you going for?

  • SSSammy%s's Photo

    very interesting good work

  • ][ntamin22%s's Photo

    definitely feels like this

  • phann%s's Photo

    6e2c42253b9e29115da4eeb65c87d166.pngI have no specific theming, its just in a hot country
    and ill keep building and see how it will turn out.
     
    Cool coaster intamin, funny but I havent seen it before.
    Anyone have an idea on what trains to use on this
    pinfari coaster? Looping coaster trains seemed the best fit, but they cant do the corcscrew.
     

  • Austin55%s's Photo

    Holy crap this is cool. 

  • Coasterbill%s's Photo

    Holy shit a Wild Wind based ride? Well that's certainly different. lol

  • Stoksy%s's Photo

    A less refined dlh.

     

    Why does the coaster go through that building (it probably doesn't need to be there). Not sure I agree with the grass on top of the tunnel, or underneath the lift. Seems to be a bit of an ambiguous foliage palette.

     

    Liam makes a good point about colouring.

  • thirteen%s's Photo

    great stuff.

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