Screenshot / Stingray

6 Comments

  • Comment System%s's Photo
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  • G Force%s's Photo

    Really nice, not sure if there is anything I can suggest to change.  Other than maybe try and make the 4D track in the pretzel loop invisible and add the B&M track back in.  Like in Belgian Guy's Ayer's design.

  • soluna%s's Photo

    nice support work, cool pretzel loop. only thing I might add is that the trackitecture on the station is a little odd, everything else is great.

  • IonZer0%s's Photo

    G Force:

    Thanks for the input!  Good idea about the pretzel loop, but we try not to use the Arb. Ride Types cheat too much on Server 1 (where this was built).

     

    soluna:

    Thank you!  I agree, the trackitecture is a little odd.  I was going for an upside-down ship hull, any suggestions to make it more akin to that?

  • Stoksy%s's Photo

    You don't have to use the Arb. Ride Types, just zero-clearance the B&M track over the top - would accomplish basically the same thing.

     

    Re: station, you're probably better off just making it a ship rather than the bottom of the hull. If you want to keep it like this maybe add another layer of say monster truck track so it looks more solid.

  • IonZer0%s's Photo

    Stosky:

    I layered as much track as I could with the B&M track, but ride slots are a big deal, so I couldn't add in any twister coaster track or monster truck track.  I already had the wooden coaster for the station and multi-dim. for the pretzel and catwalks, and two is the largely agreed upon number for trackitecture slots.  Thanks for the tip, though, I'll definitely use that in the future! :)

     

    Attached Image: stingrayupdate.JPG

  • RCT2day%s's Photo

    That station's roof needs attention.  It's not great.

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