Screenshot / JWAK: The border between areas...

13 Comments

  • Comment System%s's Photo
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  • Louis!%s's Photo

    This is actually really nice.

     

    I was concerned with the first screen you showed that it was going to be much the same stuff as all your other parks (you have a style where everything kind of looks similar).

     

    But this is an improvement, you actually look like you've jumped up a skill level.

     

    Well done.

  • Jappy%s's Photo

    Strange to hear, as I don't think I've approached this that much different from my other parks!

     

    What I was worried about was the fact that it would be too similar to my first park here on NE, as  in terms of concept that's basically the exact same thing. But I hope the execution and the way I've improved my skill will set this apart from Vossendal.

  • Dimi%s's Photo

    Nice screen, I'm looking forward to seeing more from that coaster! But I'm not sure about the foliage. I think you use too many different tree types (types that also don't go together very well). Maybe you should decide between temperate or tropical foliage to begin with.

  • Jappy%s's Photo

    Well, I want a mix of both. The idea is that it's a park set in Europe, so the foliage on the right hand side is going to be used all over the park. But because it's a zoo, some tropical trees have been planted to give the impression of another climate. 

     

    I've made some modifications to make it look more planted, like adding fences between the European "standard" foliage and the jungle trees.

  • mintliqueur%s's Photo

    I think the foliage looks great here! So does the rest. I basically agree with Louis. Looking forward to the next screen!

  • Steve%s's Photo
    Foliage, to be blunt, is a mess. Way too much going on. Pick a few and stick with them and you'll be surprised how much things improve.

    Also, too many path types. It's fine having them change between different areas but there's just a lot of them here all at once and again, doesn't harmonize.

    I think if you could work on or resolve these things you'll have a great little area here!
  • Jappy%s's Photo

    Latest fixes. Let me stress again I can't just pick a few and use those. I intend to use a different mix for every area, based on the standard set I've chosen for this project. I cleaned it up a bit and changed the path.

     

    EDIT: let me also tell you the fact that the different set of trees are planters.

     

    WWke4Uw.png

  • Liampie%s's Photo
    Planters or no planters, theme or no theme, I have to agree that the foliage just isn't working.

    I think you need a really simple and neutral mix for the whole park. A single dominant colour, no big deviating colours although you already filtered out the ugly yellow tree. Solid trees, not the thin and high canopy ones. Then, around the edges, that's where you add variation to make the foliage fit the theme. Introduce only two to four new plant types per theme, including shrubbery. Less is more.
  • Lagom%s's Photo

    Not enough pianos, 2/10.

    On a serious note, I think the foliage looks better, but It could still use some work. Otherwise it is a nice screen. Can't wait to see more.

  • Louis!%s's Photo

    I thought the foliage was good for the setting. 

  • Jappy%s's Photo

    Why is foliage such a hot topic on my screens?! :D Can't anyone just tell me what they think of the architecture? Or the coaster?

     

    I've made a few more modifications to make the planters stand out more as, well, planters, I'm gonna keep it the way it is now. Otherwise I'm going to have a nervous breakdown about some stupid virtual trees... :p

  • Steve%s's Photo
    Honestly, everything looks great to me besides the foliage. It just makes no sense, at least not to me. It's really holding it back from being a great screen. Sorry to sound like a dick, just my thoughts, haha.

    Oh and there are still too many path types. Again, that's just me :p
  • Lagom%s's Photo

    Foliage

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