Screenshot / Cartoon Network Land - 1999

9 Comments

  • Comment System%s's Photo
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  • RCThibo%s's Photo

    After the success of Cartoon Network, CN decided they should invest in a theme park, like one of their rivals; Disney. Construction started in 1998 and construction finished in 1999, shortly after the release of their newest cartoon "Ed, Edd & Eddy". One month later, the park opened, and CN had a successful first year.

     

    The park opened with 6 rides, so let's look around.

     

    The first stop on our tour is the entrance, with the big CN logo and the fountain.

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    Next up is our little main street, featuring a stage for entertainers, a cinema, and our dark ride: Cow & Chicken's Great Adventure. And if you look up, you might see our suspended coaster sticking out above the buildings.

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    On the other side of the entrance plaza is our indoor coaster: Dexter's Laboratory, a fun kiddy coaster where you ride in a rocket through Dexter's lab. Accross the coaster is a little snackbar to sit and rest.qKx8ay7.png

    Then there is Weasel's Biplane Flight, a ride for the smaller children, based on the show I Am Weasel.

    (Just imagine that the guy on the ride is a weasel)

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    And our final two rides are also based on our newest shows: Powerpuff Flight, a family suspended coaster based on The Powerpuff Girls, and Jawbreaker, a thrilling ride based on Ed, Edd & Eddy.

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  • Jaguar%s's Photo

    You're getting there... your architecture is pretty developed but the foliage needs work.

  • alex%s's Photo

    You've really gotta find a way to spice up those paths. Add some lamps and benches for a start. More planters, more colourful planters and possibly denser planters. Then also think of small details like pergola's/canopies you can add. Also try and make a more interesting border along the fence with bushes or flowers. Just so you don't end up with path > fence > grass.

     

    Great entrance sculpture but you've narrowed the paths too much either side of the water, I'd make the paths wider and the water narrower. Make the paths funnel less too.

  • SpiffyJack%s's Photo

    Overall placement is good. but now, just for a second.... Imagine yourself walking through the areas. What do you see? What would you like to see if you were in that park? What would your friends that walked through your park with you want to see?....

     

    Do what you see.

  • MK98%s's Photo

    Hey, that main street is the best thing I've seen from you! But the darkride must be very small. With the queue inside the building, there won't fit many scene's in there.

    The rest really needs more details, in particular the paths.

  • dr dirt%s's Photo

    It suffers harshly from the 'place things along the path' paradigm.  Think in the other way around - place path along the things.

  • Jappy%s's Photo

    Give Villainous a ride!

     

    Needs more stuff I think. The entrance is tiny, and it all feels a bit forced. Foliage could also use work. Dr dirt is rigth. it doesn't feel natural.

     

    But it is an interesting concept and you are definitely improving. Keep at it, you're making progress.

  • RCThibo%s's Photo


    Give Villainous a ride!

     

    Needs more stuff I think. The entrance is tiny, and it all feels a bit forced. Foliage could also use work. Dr dirt is rigth. it doesn't feel natural.

     

    But it is an interesting concept and you are definitely improving. Keep at it, you're making progress.

    I deffinatley will but that show just releassed, so it'll take a while till I can put it in the park ;) 

  • Julow%s's Photo


    It suffers harshly from the 'place things along the path' paradigm.  Think in the other way around - place path along the things.

     

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