Screenshot / #fbf: Fright Nights (2005)

14 Comments

  • Comment System%s's Photo
    comment below
  • Robear48%s's Photo
    I don’t understand why you have those white plants. They are kind of uneccassary
  • saxman1089%s's Photo

    Please read the description, this was released in 2005....

  • trav%s's Photo

    The white plants were 'ghosts'. It used to happen when you turned on Zero Clearances with the older versions of 8 Cars and then went over a full tile object with the same full tile object.

     

    Phatage used that here to his own advantage to create a spooky scene.

     

    I always thought this was a little overrated though, similar to most of Phatage's work. He has great composure, foliage, colours, etc, but he could never figure out how to make a building look particularly great.

  • Robear48%s's Photo
    Okay. Only started playing about a 2 years ago, so I don’t remember
  • saxman1089%s's Photo

    Sorry, my comment was a bit bitchy. Your comment just sounded like you were giving critique to something that someone is currently working on. I was just trying to point out that the description said it was released in 2005, and its from the "#flashbackfriday" user. Many people on the site wouldn't remember this (as they've joined up much after this was released), so no worries. 

    I like the idea of the ghost objects for sure, but I'm not sure they worked with trees (do trees have ghosts?). But anyway, the screen is quirky and I like it! I'll have to DL the park when I get home and have a look in-game. 

  • posix%s's Photo

    The significance of this is the storyline worked into the main coaster attraction, and the pretty heavy amount of hacking he did. Very clean hacking. Still very much influenced by his previous Unfriendly Invader: https://www.nedesign...iendly-invador/

  • BlazingEmpireHD%s's Photo

    The white plants are quite jarring to me, otherwise, this is great work!

  • Cocoa%s's Photo

    those really steep rooves are so moody, i want to find some reason to use them

  • nin%s's Photo

    You know you've been playing this game a long time when newer members no longer recognize ghost objects.

  • WhosLeon%s's Photo

    @nin I still get them in open sometimes ahah

  • Sephiroth%s's Photo
    @nin you know you've been playing a long time when you remember seeing this on the front page when it was released.... lol
  • pierrot%s's Photo

    It saddens me that the score placed at 50% range..how could this be.

     

    I know it was released in 2005 but the atmosphere he created is supertemporal.

  • G Force%s's Photo
    Phatages work is always so odd to me. It's both amazing and terrible at the same time. Probably why it hasn't aged gracefully compared to some of the more standard stuff of his time despite probably being higher regarded when it was released.
  • Richie%s's Photo
    I still remember how to get rid of them ghost objects i think, 'sup fellow old farts? =)
     
    Yet still fails to add a profile pic

    edit by Liampie: there you go, an avatar. Richie Rich, such a good movie

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