Screenshot / Bunyip

14 Comments

  • Comment System%s's Photo
    comment below
  • sneakyfrankie94%s's Photo

    I'm confused by the choice of trains for an RMC. Are they supposed to be 4 accross? Otherwise nice scenery!

  • FredD%s's Photo


    I'm confused by the choice of trains for an RMC. Are they supposed to be 4 accross? Otherwise nice scenery!

     

     

    Well I tried the RMC trains but it goes slower trough the circuit which I can't seem to fix with the friction settings. But I've already put the Mack trains on it.

  • dr dirt%s's Photo
    I like this a lot. I really would’ve like to see rusted rooves here, but I get that they’re not in the right pieces. Also, the land grid lines really need to be off for these screens as it’s a bit bare-land-heavy.
  • Angroc%s's Photo

    I think it looks kinda neat with the four across! 

  • YoloSweggLord%s's Photo


    Well I tried the RMC trains but it goes slower trough the circuit which I can't seem to fix with the friction settings. But I've already put the Mack trains on it.

    You have to set the friction value of the train after spawning the trains in. Itherwise they'll be given the default friction values from the .dat file.

  • FredD%s's Photo

    I did Yolo. They just don't run like the twister trains. But like I said I've implemented the Mack trains and they run like I want them to run. 

  • G Force%s's Photo
    Opening on the floor of the gift shop should be one unit higher. Stick to 5 units for your overhangs and such. I'd also ditch that 1/4 tile box object you're using as the base for the columns, looks awful.

    Rest is fantastic, definitely my favorite screen of yours so far. Just clean those two things up and it's a 80-85 from me.
  • ][ntamin22%s's Photo

    Pretty cool!  I love the station structure.  Maybe some variation in roof colors?

  • Faas%s's Photo
    Its technically good but your work definitely needs some interaction. Evrything is on an island: buildings, rdies, path. Like Liam would say, it's a salad bowl instead of a soup.
  • Cocoa%s's Photo
    Thats an awesone station building. Cool textures too
  • alex%s's Photo

    Some good stuff like the station building but all the black rooves are killing the mood a bit. The q cover is bad too. The crate object is even worse - it has a very harsh shadow on the wrong side.

  • Julow%s's Photo

    Love the station itself ! Otherwise, I always have a problem with light brown coloured wooden coasters, there's always a contrast problem. Even more in this case because the NCSO supports are on their "shinny" angle and it's clearly too bright compared to the rest of the screen. 

  • bigshootergill%s's Photo
    You keep getting better and better! You're really developing your own styles. I wish this screen had a bit more finish to it, but it's lovely. Keep it up bro!
  • BlazingEmpireHD%s's Photo

    I love how this is laid out. Relatively simple architecture that simply works so well like a charm. I would only add path props.

     

    Marvelous work, Fred!

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