Screenshot / Tula

21 Comments

  • Comment System%s's Photo
    comment below
  • FredD%s's Photo

    Nothing on this screen not to love. Great atmospheric color choices in a vibrant and fitting landscape. Love the coaster colors and the fast the coaster is all over the place.

     

    Can't wait to see this park fully when it's finished. It sure looks like another Liam masterpiece.

  • alex%s's Photo

    Great screen. You have a way with unusual colour and texture combinations. This kind of scrubby tropical foliage for instance is hard to pull of but here it looks excellent.

  • Louis!%s's Photo

    looks brilliant! love it

  • Coasterbill%s's Photo
    So good
  • G Force%s's Photo
    The entrance to the coaster feels a tad bare, needs like one or two other things. Maybe a small sign or two next to the gate?

    Otherwise fantastic as always. Probably will end up being my favorite RCT2 stuff from you, lots of great new design and parkmaking.
  • Scoop%s's Photo
    This might be my favorite screen from you
  • Sven%s's Photo
    I love all the sick guests at the exit. Great stuff, feels very tropical and the coaster looks good.
  • YoloSweggLord%s's Photo
    That colonial building is simply gorgeous. Make sure you add some depth to the queue bridge, right now it looks really thin.
  • Jappy%s's Photo

    Fabulous. I echo G Force about the gate though.

     

    Very unique theme as well. Getting inspired by Paul and his strange ideas are we?

  • Lagom%s's Photo

    Masterful. Powerful stuff.

  • ar2910%s's Photo
    The colours are a bit loud for my tastes, but the architecture is lovely. You captured the colonial Mexican feel very well, and those little white houses are adorably detailed :) The lemon orchard is also great for its realism and splashes of colour.
    I'm not sure what that small wooden arch on the grey flooring beside the launch is supposed to be though? It's not bad by any means, just a little... out of place...
    Overall, I love it! Certainly fits the theme very well indeed :)
  • saxman1089%s's Photo

    I love this man, sg. The only thing I have is that you may want to consider a different texture for the little white houses, depending on what they're supposed to be. They look a bit shack-ish, so a more "run-down" texture might work better.

  • ][ntamin22%s's Photo

    A little too much scrub/underbrush for me, or maybe just too much variety.  Love the coaster interaction.  Sometimes the tactic of just having the whole ride be a height unit or two above the path looks half-baked, but it's really working here.

  • Ziscor%s's Photo

    I always tend to feel your work is very 'loud', as ar2910 put it well, (like Empire), but the more I look at this (much like Empire too), the more I end up liking it. Rocking the colonial theme there, and I'll surely be stealing that station some day. The foliage is also my best part of the screen here. I wouldn't expect such foliage placement and variety to look good, but it does. Perfection.

  • Liampie%s's Photo
    Thank you for the kind responses! Some useful feedback in there.

    The entrance to the coaster feels a tad bare, needs like one or two other things. Maybe a small sign or two next to the gate?

    Agreed, I'll see what I can do!
     

    Make sure you add some depth to the queue bridge, right now it looks really thin.

    Seems like I missed that, good catch!
     

    Very unique theme as well. Getting inspired by Paul and his strange ideas are we?

    Is a slave revolt really in the same league of strangeness as Paul's obscure industrial complexes in Deltapark? :lol:
     

    You captured the colonial Mexican feel very well, and those little white houses are adorably detailed :) [...] I'm not sure what that small wooden arch on the grey flooring beside the launch is supposed to be though?

    Mexican!? I failed. :( The little white houses are slave houses:
     
    bonaire-slave-huts-2%255B2%255D.jpg
     

    I love this man, sg. The only thing I have is that you may want to consider a different texture for the little white houses, depending on what they're supposed to be. They look a bit shack-ish, so a more "run-down" texture might work better.

     They're definitely shackish, but the bright intact plaster is a clear choice. Also to compensate for the unusually busy foliage in this area. Maybe there is room for some incidental texture, though. I'll try!
     

    [ntamin22' timestamp='1517110042' post='732323']
    A little too much scrub/underbrush for me, or maybe just too much variety.

    I admit, the foliage got out of hand in the top right quadrant of this screen. I think I'm going to open up that area a little...
  • nin%s's Photo

    I think this is the most non-Liampie screen we've seen from you and I love it.

  • Julow%s's Photo

    Amazing ! I love how controversed this could be and how it's accepted. The station and its colors are a delight. 

  • BlazingEmpireHD%s's Photo

    The colours here are so loud, but even with their blaring eye-killers, for some reason, it's actually really lovely to look at. The architecture is wonderful, and coupled with the beautiful scenic atmosphere, that huge pop of colour the buildings encourage makes for something really great. I can't find anything to complain about! 

     

    Keep it up, Liam. You impress me more with each new screen you release.

  • Xeccah%s's Photo

    how the fuck you get away with making foliage like this, and it looking good, is beyond me.

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