Screenshot / Roller Coaster Hurricane

14 Comments

  • Comment System%s's Photo
    comment below
  • G Force%s's Photo

    Just to to keep working at it, try to fill in the gaps of supports around the loops and turning drops.  Maybe try rebuilding them when you get more comfortable.

  • Cocoa%s's Photo

    i bet those supports took so long to do

  • inthemanual%s's Photo
    Activate Windows yo
  • MrTycoonCoaster%s's Photo

    Activate Windows yo

    hehe yes, need activate
  • MrTycoonCoaster%s's Photo

    i bet those supports took so long to do

    Yes Cocoa, ufaaa long time working on these supports :)
  • MrTycoonCoaster%s's Photo

    Just to to keep working at it, try to fill in the gaps of supports around the loops and turning drops.  Maybe try rebuilding them when you get more comfortable.

    ok G Force, thx
  • saxman1089%s's Photo

    Keep at it. B&M supports are difficult for many people. As G Force said, don't be afraid to rebuild things, it's how you improve! 

     

    The large size of the coaster begs for one of your large size structures as a station though!

  • MrTycoonCoaster%s's Photo

    Keep at it. B&M supports are difficult for many people. As G Force said, don't be afraid to rebuild things, it's how you improve! 
     
    The large size of the coaster begs for one of your large size structures as a station though!

    haaa ok, :)
  • Sephiroth%s's Photo
    I'll echo what others have said. Paitence is key. I've found for a large steel coaster it can take 20-30 hours (spread out across several build sessions) on average to do the supports. And sometimes it doesn't work out like you want it to, but that's how you learn.

    Another point of interest is how to blend supports style with the planned theme of the area, and how the ride will interact with its surroundings. Nothing makes aligning angled pieces and diagonal pieces more challenging than terrain variations and changing theming that pops up in the area.

    So yeah, don't be afraid to re-build. And don't be afraid to focus one build session on just one aspect, like lift hill supports, or how to make a turn around look nice, or get the vertical loop structure to be appealing. And experiment! Build supports for just a small area one way, then move to the next and try a different way and compare them. Then you can decide which you like better and don't have to rebuild the whole thing, just a small segment.

    Most importantly, have fun!
  • MrTycoonCoaster%s's Photo

    I'll echo what others have said. Paitence is key. I've found for a large steel coaster it can take 20-30 hours (spread out across several build sessions) on average to do the supports. And sometimes it doesn't work out like you want it to, but that's how you learn.

    Another point of interest is how to blend supports style with the planned theme of the area, and how the ride will interact with its surroundings. Nothing makes aligning angled pieces and diagonal pieces more challenging than terrain variations and changing theming that pops up in the area.

    So yeah, don't be afraid to re-build. And don't be afraid to focus one build session on just one aspect, like lift hill supports, or how to make a turn around look nice, or get the vertical loop structure to be appealing. And experiment! Build supports for just a small area one way, then move to the next and try a different way and compare them. Then you can decide which you like better and don't have to rebuild the whole thing, just a small segment.

    Most importantly, have fun!

    thx I will try :)
  • Xeccah%s's Photo

    Use KMSauto to get a genuine copy of windows. 

  • MrTycoonCoaster%s's Photo

    Use KMSauto to get a genuine copy of windows.

    I followed your tip it worked THX :)
  • Faas%s's Photo

    I've found for a large steel coaster it can take 20-30 hours (spread out across several build sessions) on average to do the supports.


    Haha what?! You meant minutes right?
  • MrTycoonCoaster%s's Photo

    Haha what?! You meant minutes right?

    hehe I believe it can take 30 hours because my simple roller coaster spent + 8 hours
    (think - start - test - after something was not good - changes roller coaster - changes again - new tests - changes color - changes ground - again changes something) :)

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