Screenshot / aka Illium City

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  • Comment System%s's Photo
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  • nin%s's Photo

    Edit: 3 new Coaster Ed screens. My goodness.

  • Coaster Ed%s's Photo

    Everything here dates back to 2011... but it's sat unreleased for this long because somewhere along the way I stared into the abyss of endless detail stacking and my soul broke. I refused to put it out unfinished but I also was incapable of finishing it so here we are, nearly a decade later and I've finally mustered the courage to bring it back from the dead.

     

    My RCT2 skills are rustier than the decaying robot superstructures in these screenshots but for the countless hours WME and my past self sunk into this, it deserves to be polished up and released once and for all.

  • Liampie%s's Photo

    Pretty crazy and inspiring. The blue building is great. The bottom level, where the water is showing, needs work though. Not sure if this is unfinished or just a frayed end.

  • Milo%s's Photo

    Welcome back.  It is cool to see this pop back up again.  I vaguely remember seeing some of this in a screen or two and I hope you can find the time to wrap it up once and for all.  This screen in particular has a very Project Anti in RCT2 feel.

     

    If you haven't already,  check out OpenRCT2 and all the benefits it provides,  no sense slumming it with old 8Cars.  I'm sure Liam and others will be able to bring you up to speed.

  • Coaster Ed%s's Photo

    This screenshot in particular has a lot of unfinished areas. I've often had trouble collaborating with people in the past because I have such strong ideas about how things should look but with WME we fell into a pattern where he would inject a nice dose of chaos into the mix and then I would get out my figurative "garden clippers" and go to work cleaning up the edges of everything and adding in lots of little surface details. It's more like sculpture than anything I worked on in the past and that's what gives this park it's own unique look. I only built maybe a half dozen buildings on this map from the ground up, everything else I did architecture-wise was gunking up WME's buildings with all my Blade Runner inspired retrofits.

  • Coaster Ed%s's Photo


    Welcome back.  It is cool to see this pop back up again.  I vaguely remember seeing some of this in a screen or two and I hope you can find the time to wrap it up once and for all.  This screen in particular has a very Project Anti in RCT2 feel.

     

    If you haven't already,  check out OpenRCT2 and all the benefits it provides,  no sense slumming it with old 8Cars.  I'm sure Liam and others will be able to bring you up to speed.

     

    I've been poking around a bit with OpenRCT2 and this is so much better than the old school way. I was never very happy with RCT2 from a functional standpoint. The custom scenery is awesome and the stacking function changes the game dramatically but I couldn't help wishing all my little hacking tricks in LL had carried over. Not to mention what Codex makes possible. Obviously this project is already in RCT2 though....

     

    From what I can see so far, building in pause mode is great, and having the ride options built in saves a lot of time. If I can track down WME maybe we could actually use the multiplayer functions too. I'll check out the OpenRCT2 forum but the one thing I need which I don't see so far is Zero Clearances.

  • Liampie%s's Photo

    Go to options and enable cheats and debugging tools, that gives you all the options you need. You'll gain some menu buttons at the top, one of which is a golden shovel. It has zero clearances, except it's called 'disable clearance checks'. Now you can also access the object selection window (for object swapping without leaving the savegame!) and the tile inspector, which is a bit reminiscent of codex. There's some tricks you can do here, but one step at a time.

  • Jappy%s's Photo

    I love the scale of this, so awesome and huge.

  • posix%s's Photo

    Wow this is so WME. Activates many memories of past NE.

     

    So very good to have you around for a bit Ed.

  • Coaster Ed%s's Photo


    Wow this is so WME. Activates many memories of past NE.

     

    So very good to have you around for a bit Ed.

     

    Thanks posix! I've got three projects I want to finish so hopefully I'll be able to find the time to do all three. The other two don't have enough finished yet to be worth posting, but I'll try to keep up with updates as things progress.

  • Description

    As the project evolved, I thought there would be some kind of skyline in the middle of the park and Evil WME went way above and beyond anything I'd imagined. The little TV screen next to the elevated freeway is one of my favorite bits here. It's almost like an entirely new park was just dumped on top of the park we'd already built. I had a thought that I should load this park up again and see what was needed to finish it but looking at it with fresh eyes after... 10+ years? ... who can even say when it's finished? We seem to have blown way past any sensible concept of "done-ness" and into the realm of sensory overkill long ago.

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