Also cleaned up the shuttle's surrounding area. Thanks for the suggestions!
Very nice, the landscaping is still a bit rough and bare in places, but this is definitely interesting. I love the rockwork building at the bottom with the two stairs coming out.
Invert layout looks interesting!
I will forever hate the LOTR-rocks + RCT rocks combo with a passion. I also wish the architecture was themed, it looks like the park put a lot of money into the rocks, but perched on these rocks are a couple of budget sheds.
Still a nice screen despite this. Coaster looks very nice, good colours, and nice queue.
This is exceptional. Always glad to see you building!
i like the industrial architecture a lot, actually! feels very rocky mountains to me
It isn't bad but it makes me long for a grittier version of the same theme that breaks away a little from parkmaking norms.
Not bad, definitely promising stuff. I think you should be more clear with what you define your rockwork: landscaping or lotr rocks, i agree with liampie on that.
also i agree with russ that you should try out more with the blank walls. maybe adding some chimneys etc. to the archy could also help with making it more interesting.
The individual components are all there, but I can't help but feel like the bulk of the ride is a bit of a missed opportunity for interaction, or at least better integration into the setting. The layout reminds me a bit of a smaller, compact invert like Nemesis Inferno, which benefits greatly from how it weaves around the surrounding path and is amazing to watch from all different vantage points. I wonder if there's a way, particularly around the left side of the screen where there's not as much queue and rockwork, to get some better path interaction and view points in, even if it's a plaza to a small shop or a seating area.
Thanks for the feed back everyone! I will definitely make some changes and spice up the archy.
*Cheesy early 2000's commercial voice* "Are you bold enough to take flight on Talon?"
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