Screenshot / Ravine Runner

4 Comments

  • Comment System%s's Photo
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  • navalin%s's Photo

    Textures are nice, foliage is pretty good, but take that building down in size by like, 30% of what you've got. It's way too huge right now. Also put in some windows because it'd be pretty dark inside. Shaping is nice on it. Try to block off the open areas with sloped fences, or just go for a more open look with poles. 

  • Dusty Soul%s's Photo

    I do see what your saying about the windows.  About the building being big, I wanted this to stand out as a massive station.  I will work on reducing it a little though.

  • Dr_Dude%s's Photo

    it can be that big if you want, but you need to break that roof up. 

  • Chocotopian%s's Photo

    Nice use of colours to create a rusty look, which works well with the swamp theme you've got going on. Cool spot for the break run too. I'd echo what's been said about the building though, in that it could be a bit smaller and still be effective, and that further breaking up the roof with other details could push it further. You're off to a good start with the non-rectangular step, as the variation it's already created in the roof is good.

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