Screenshot / Za'rifa

8 Comments

  • Comment System%s's Photo
    comment below
  • Liampie%s's Photo

    I'm finding the colours and textures to be quite messy, but structurally this is really awesome!

  • Jappy%s's Photo

    Really like the massive scale of this. I do hope you're gonna decorate or add something to those massive walls/cliffs to add some interest?

  • posix%s's Photo

    Very cool structures.

  • Xtreme97%s's Photo

    That massive drop and turn is gorgeous, and love the support style.

  • Hobeon%s's Photo


    I'm finding the colours and textures to be quite messy, but structurally this is really awesome!



    Fair enough. I'm not entirely happy with the palette, I chose it because it works so well for the landscaping, but it doesn't work as well for the architecture and rides. Now that I don't have to make a deadline anymore, I may look into replacing all the egyptian wall pieces completely.


    Really like the massive scale of this. I do hope you're gonna decorate or add something to those massive walls/cliffs to add some interest?



    Thanks and yes, I'm not planning to change much about the landscaping, but I do want to change the large bare walls (without hurting the scale of everything)
  • RWE%s's Photo

    Loving the ambition, i like this. I feel like the transition area between cliffs and water could benefit from a higher level of detailing tho.

  • Gustav Goblin%s's Photo

    Was a huge fan of this when you posted it in DKMP and I still love it now. The scale of it and that huge dive off the cliff is so awesome. Tiny nitpick; keeping the section before the curved hill into the zero-G roll banked may make it flow a little better. I also feel like it could use some extra foliage and more vibrant colors.

  • Turtle%s's Photo

    amazing start to that coaster, looks so swoopy. the scale is really striking also.

  • Description

    For the past half year I've been working on a full scale park, and it's starting to come together nicely. There's a few areas I want to redo and expand, I'm hoping to have it ready for release here in another 2-3 months or so

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