I think you can simulate an underwater cable using the laser CTR. But then it makes sense for this right to have a lot of tight turns, as the cable and the boat generally take corners by moving big underwater wheels. If you want to simulate the boats moving by current, maybe you need a more tight/narrow and smooth/flowing channel?
I think you can simulate an underwater cable using the laser CTR. But then it makes sense for this right to have a lot of tight turns, as the cable and the boat generally take corners by moving big underwater wheels. If you want to simulate the boats moving by current, maybe you need a more tight/narrow and smooth/flowing channel?
I took inspiration from Fata Morgana and those turns are in large square spaces which I esthatically covered up. with scenery. At least that is my point of view of it.
So yeah, I kind of want to do the under water wheels, but the covers do not work that well on the RCT original water.
Any ideas to make it work without the water scenery pieces?
I took inspiration from Fata Morgana which has big wheels and they bump into rubber wheels when the turn is too tight or too wide. That is also a thing I would consider simulating. Or the guide rail Fata Morgana has in certain sections of the ride as well.
Looks nice so far, definitely wishing for a bit more pirate theming on the finished version!
I think you can simulate an underwater cable using the laser CTR. But then it makes sense for this right to have a lot of tight turns, as the cable and the boat generally take corners by moving big underwater wheels. If you want to simulate the boats moving by current, maybe you need a more tight/narrow and smooth/flowing channel?
I took inspiration from Fata Morgana and those turns are in large square spaces which I esthatically covered up. with scenery. At least that is my point of view of it.
So yeah, I kind of want to do the under water wheels, but the covers do not work that well on the RCT original water.
Any ideas to make it work without the water scenery pieces?
I took inspiration from Fata Morgana which has big wheels and they bump into rubber wheels when the turn is too tight or too wide. That is also a thing I would consider simulating. Or the guide rail Fata Morgana has in certain sections of the ride as well.