Custom Scenery Exchange / Random appreciation
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02-January 05
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Panic Offline
Oh come on, a step back and a pat on the back every once in a while amidst all these request and display threads can't hurt.
So I was fiddling around with hanging windows on land textures for the first time tonight, and I would just like to give massive props to whoever made them, especially the portcullis and the regular windows (seen in DJ's Fiesta thread, for example). It looks like a 2D structure on the tab, but when you stick it in front of a land texture it actually looks like there's a room inside. That's a perspective and angle trick in the design, I imagine - I guess it's kind of like drawing what looks like a three-dimensional room on a piece of paper. If you can only view the paper from certain angles, and you cover the bases on all those angles, making sure that it looks three-dimensional from all of them, it will never look anything but. Likewise it always looks as though there's a little room on the inside. When I first saw DJ's Fiesta thread, and a few other works that I can't name off the top of my head at the moment, I thought they had actually used a multitude of land blocks to make those rock faces with windows in the side, since it looked hollow through the window. So I'd just like to throw out some appreciation to the makers of these windows, for pulling off a clever perspective trick.
Yes, I know this is bone-jarringly obvious.
Estimated number of posts in this thread: <2
OK, I'm done.
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