RCT Discussion / Fixing the low reliability on hacked rides...

  • Arklon%s's Photo
    Is there any way to fix the low reliability ratings for hacked rides permanently? I'm tired of almost all my rides breaking down every 5 seconds...

    Edit: And NO, Beast's "Make Rides Reliable" feature DOES NOT last permanently. When I use it, the reliability just drops like a rock in mere seconds again.
  • RRP%s's Photo
    hmmmmmmmm...............

    I recomend not opening rides until you finish your park if your making a double wide-non peep park cos the peeps cant ride em or anything so leave em closed,that way the reliability will stay the same.

    If ure playing RCT the 'proper' way with peeps and single wide paths try setting the fast staff option or maybe put the fix reliabilty on a timer (if u can,cos i cant check)
  • Pawn%s's Photo
    Use Dragons 5.0, it lasts until you close RCT.
  • Arklon%s's Photo
    Dragons 5.0 gives me an error trapper when I use the reliability feature for it and Dragons 6.0 gives me an error trapper when I click on the rides button. Meh.
  • Arklon%s's Photo
    Ok, I fixed this problem... what I did was use "Make Rides Reliable" and "Make Rides New" in Beast, then use "Fix Park", and finally do "Make Rides Reliable" and "Make Rides New" again. Then I tested to see if I was right by looking at the reliablity as some of the rides went a few times.

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