(Archive) Advertising District / Royaume des Reves
- 
					 01-January 06 01-January 06
- 
						
   Meretrix
			
			
				
				
					Offline
				
			
		yes, I did forget a lot....wow......thanks for that Montu.....all of those sets can be found at the Atari forums. Meretrix
			
			
				
				
					Offline
				
			
		yes, I did forget a lot....wow......thanks for that Montu.....all of those sets can be found at the Atari forums.
- 
						
   SenZ
			
			
				
				
					Offline
				
			
		omfg SenZ
			
			
				
				
					Offline
				
			
		omfg
 
 
 That where the first rct 3 screens that made me think 'omfgthatf00kinr0x0rz'.
 
 I love the Mission:Space building. Beautiful.
- 
						
   JDP
			
			
				
				
					Offline
				
			
		i thank you for making a park for the rct3 users. I cant stand the game too much, but i tend to force my sefl to like it. What custom scenery is needed for the park. JDP
			
			
				
				
					Offline
				
			
		i thank you for making a park for the rct3 users. I cant stand the game too much, but i tend to force my sefl to like it. What custom scenery is needed for the park.
 
 i should post the park im working on. thanks for the motivation.
 -JDP
- 
						
   JKay
			
			
				
				
					Offline
				
			
		Easily the best RCT3 work I've seen in quite a while....and maybe ever. The level of detail in all these screens is just stunning. Mission: Space is probably the best RCT3 structure I've ever seen built. JKay
			
			
				
				
					Offline
				
			
		Easily the best RCT3 work I've seen in quite a while....and maybe ever. The level of detail in all these screens is just stunning. Mission: Space is probably the best RCT3 structure I've ever seen built.
 
   
 
 ...If only the gameplay didn't make me want to drive my head thru a wall, I could be building stuff like this. How do you deal with it meretrix?
- 
						
   Meretrix
			
			
				
				
					Offline Meretrix
			
			
				
				
					Offline...If only the gameplay didn't make me want to drive my head thru a wall, I could be building stuff like this. How do you deal with it meretrix? 
 I took a que from Circle Vision at the Atari forums, and am using the terraforming tool to create scenery (i.e. the structure of the Mtn. for Mission Space) as well as several of the bldgs. from Port Discovery......I also have a fairly fast system with a good graphics card........but yes, the lag issues on some parks are annoying at best.......most importantly, I have already driven my head through a wall, so dealing with it is a little easier.  
- 
						
   Meretrix
			
			
				
				
					Offline
				
			
		Not exactly.....some of the more mature peeps there give out constructive crits....but yes, the response over there has been well received. Meretrix
			
			
				
				
					Offline
				
			
		Not exactly.....some of the more mature peeps there give out constructive crits....but yes, the response over there has been well received.
- 
						
   Dan
			
			
				
				
					Offline Dan
			
			
				
				
					Offline
 What's your card? I don't think my 64meg can pull off graphics like that. What you are doing looks like a freaken' simulation. And that's a good thing.I took a que from Circle Vision at the Atari forums, and am using the terraforming tool to create scenery (i.e. the structure of the Mtn. for Mission Space) as well as several of the bldgs. from Port Discovery......I also have a fairly fast system with a good graphics card........but yes, the lag issues on some parks are annoying at best.......most importantly, I have already driven my head through a wall, so dealing with it is a little easier.  
 Dan
- 
						
   JBruckner
			
			
				
				
					Offline
				
			
		I remember him saying he has some type of a FireGl which, depending on the model, could be quite a robust card, mostly used in the industry and not for gaming. JBruckner
			
			
				
				
					Offline
				
			
		I remember him saying he has some type of a FireGl which, depending on the model, could be quite a robust card, mostly used in the industry and not for gaming.
- 
						
   JBruckner
			
			
				
				
					Offline
				
			
		Oh, I seem to remember you talking about a FireGL, Radeon 9800s are nice, I used to have one. JBruckner
			
			
				
				
					Offline
				
			
		Oh, I seem to remember you talking about a FireGL, Radeon 9800s are nice, I used to have one.
- 
						
   jon
			
			
				
				
					Offline
				
			
		Stunning park. Boulevard Magique looks wonderful as do the rest, especially Mission: Space. This park proves, that if done right, parks can be created in RCT3, that can rival those made in other games. I'm gonna reinstall RCT3 to see this. I love it. jon
			
			
				
				
					Offline
				
			
		Stunning park. Boulevard Magique looks wonderful as do the rest, especially Mission: Space. This park proves, that if done right, parks can be created in RCT3, that can rival those made in other games. I'm gonna reinstall RCT3 to see this. I love it.
- 
						
   Turtle
			
			
				
				
					Offline
				
			
		It looks very good, seems like you've adapted to the new game very well. Turtle
			
			
				
				
					Offline
				
			
		It looks very good, seems like you've adapted to the new game very well.
 
 This is a marked improvement on your last park, as well. The mainstreet looks stunning.
- 
						
   Xenon
			
			
				
				
					Offline
				
			
		The waterfalls on the left in the overview look great. So do the Mission: Space attaction and entrance area. I don't really see any flaws so keep it up. Xenon
			
			
				
				
					Offline
				
			
		The waterfalls on the left in the overview look great. So do the Mission: Space attaction and entrance area. I don't really see any flaws so keep it up.
- 
						
   tracidEdge
			
			
				
				
					Offline
				
			
		it's very nice, just add more to that mission: space area, as it's looking a little bland as of now. tracidEdge
			
			
				
				
					Offline
				
			
		it's very nice, just add more to that mission: space area, as it's looking a little bland as of now.
		 Tags
 Tags
	
	- No Tags

 
			 
			