(Archive) Place-To-Release-Your-Parks Land / Pure Water Springs

  • FK+Coastermind%s's Photo
    i recently finished a park for a series im doing of parks based on elements. the first is based on Water. im very happy with it. hope you all enjoy

    Pure Water Springs Pic 1

    Pure Water Springs Pic 2

    Enjoy

    New Pure Water Springs Download

    FK+Coastermind

    Edited by FK+Coastermind, 21 March 2006 - 03:29 PM.

  • eman%s's Photo
    It could just be me, but the download link just brings me to the ultrashare upload page. :/ :-/
  • FK+Coastermind%s's Photo
    ya i understadn what you mean. Ultrashare is very confusing in that way. if you look towards the lower left corner the download is there. its just next to the 'clips upload' ad. it says the file name(Pure Water Springs.Zip) and below it say Download.

    another tip for downloading is that it may not download when first clicked but if you press 'here' on the page brought up it will download will come up much quicker. sorry if that is confusing.lol


    FK+Coastermind
  • eman%s's Photo
    Ah, I see, my mistake. I'll post some comments after I check it out. :)
  • Casimir%s's Photo
    I didn't have time to load it, yet.
    But from the screens I can say that my eyes would hurt after I opened it.
    Well... not to make jokes... some of the colors are cruel...
    The archy isn't that bad, but not even good...
    Landscaping is not really natural
    Foliage is... not good, too...

    Well... Try to improve!

    Edited by MiFuNe, 21 March 2006 - 02:49 PM.

  • RCTCA%s's Photo
    looks nice from the screens. i'll check it out later.
  • FK+Coastermind%s's Photo
    i changed the link so its faster. it here and in the originaly post. thanks for the comments.

    New Pure Water Springs Download
    FK+Coastermind

    Edited by FK+Coastermind, 21 March 2006 - 03:29 PM.

  • Ge-Ride%s's Photo
    I see some potential, and not the usual kind. This park seems to be composed of mainly boxy buildings and whatthehellcitecture. I say get rid of the boxy buildings, and visualize the coaster supports as the architecture. Then you must visualize the coaster supports without the coaster. Imagine them as architecture with freeflowing form. Combine them with 1x1 and 2x1 architecture, and you'll have a real winner. Landscaping is abominable. Think random, but organized. Lose the ugly brown cliffs or cover them up using blockitecture(architecture with quarter blocks). By the way, those regular coaster supports are ugly. Lower the land, place a full tile block that cancels out the support, then zero clearance the game and raise the land on top of the object. No more ugly game supports.
  • FK+Coastermind%s's Photo
    thanks for the tips. i do know how to cancel out supports but i didnt in this park because i didnt want the coaster to float and many times there was nothing to put the coaster on. i realize i should have put down custom supports. they are probably my worst area. ill have to work on all your tips as well as custom supports.


    FK+Coastermind
  • Hydro%s's Photo
    the thing that annoys me about custom supports is after you make them, everytime you go to underground view, you see thousands of 'randomly' placed flower patches! i don't like to do custom supports too much
    8@
  • ChillerHockey33%s's Photo
    Then use the invisible support remover object.

    -Ryan

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