Related Games / ummmm
- 01-January 09
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x-sector Offline
I might be back I'm not to sure
but here
Oh will try to find that rct2 park I was working on years ago -
Six Frags Offline
Nice to see some (good) RCT3 in here, we need more of that.
Also nice to see you back!
SF -
Roomie Offline
Good to see you buddy.
Strange to see so many old names back in the fray.... What called us all back?
Anyway your actually back more than you realise (I'll PM you why)
Nice to see some work being done in rct3 too.
Looks pretty nice. although a bit bare at the moment -
MF72 Offline
Nice to see some (good) RCT3 in here, we need more of that.
Also nice to see you back!
SF
Was I not here at all?
Looks very good. Might get back into RCT3 myself, as well. -
Xcoaster Offline
Rct3 disappoints me. Aside from the big fantastic extravaganzas that are possible, typical park stuff always ends up looking about the same as everything else. -
Louis! Offline
Dislike the fact that it's RCT3 for the reasons that Xcoaster said. Plus with the amount of custom scenery that's around for it, things like ready made buildings, it defeats the point of imagination.
However it does look quite nice. The structure is done well. -
x-sector Offline
I've never picked up RCT3.
before brought it when it came out and never played it this is the first time so haven't really followed the game at all (not sure if you no I haven't been around for years) so I don't know about all the custom scenery this is just me building with the basic stuff.Anyway your actually back more than you realise (I'll PM you why)
interesting roomie -
MF72 Offline
I wouldn't advise DL'ing any CS. It ruins the fun of the game. Things are practically already built for you so it takes the fun out of trying to be creative to get the same look. Know what I'm saying? -
Louis! Offline
^which is exactly why I dislike it. Unless you can create decent work with vanilla scenery that of course takes skill. -
FullMetal Offline
Well, at least he's back...
As much as I dislike RCT3, I must say it looks appealing.
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