Custom Scenery Exchange / Automobile car as single object?
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08-July 11
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constructor Offline
I'm currently still experimenting with "dynamic traffic" using the minirollercoaster.(image updated)
and search the automobile car of the minirollercoaster as an single object to place it in the parking areas.
I believe I've already seen it somewhere but don't remember where.
Anybody can help?
There may be a way to extract the graphics from the game as somebody did with the sport cars (see for example the park "belmont_shores")
Perhaps I could do it myself if someone could explain how to do it :-) -
Havingfun Offline
If you need other cars, We have a few grouped tab packs for download at the Rct 2 Object List.
Click my signature to go there, We have lots of stuff to download for the game with a complete list of the objects that were made for the game... -
Cena Offline
^ Blablabla ... advertisement .... blablabla ... ^ Fuck off with posts like that. Just help the guy to get his object or don't post at all.
@ Constructor, if you can't find the object, I will personally make it, just to keep Havingfun's mouth shut. -
constructor Offline
Thanks, I know the place, but I would prefer to keep the parking cars in the same style as the "simulated" traffic on the roads. -
Dotrobot Offline
^ Blablabla ... advertisement .... blablabla ... ^ Fuck off with posts like that. Just help the guy to get his object or don't post at all.
@ Constructor, if you can't find the object, I will personally make it, just to keep Havingfun's mouth shut.
whyusomadbro? -
Havingfun Offline
Thanks, I know the place, but I would prefer to keep the parking cars in the same style as the "simulated" traffic on the roads.
Sorry about the ad, I didn`t know you seen it before or you wanted a specific object. I looked at the list today & didn`t find a object to match the one in in the screen provided.There may be a way to extract the graphics from the game as somebody did with the sport cars (see for example the park "belmont_shores")
Perhaps I could do it myself if someone could explain how to do it :-)
There is, its from the ride dat file. You`ll get the cars & peeps in separate images that you`ll have to put together before creating the dat file with a Object editor.
You`ll need the Ride Maker v2.1 to extract the images (tracks not included) & the Object Editor 1.22 plus a image editor, like paint or paint.net (free) to edit the images needed to create the .dat files to complete this project.
Edit:
Talking with Riven3d that`s a hacked ride & not car objects. -
RamSam12 Offline
There are sportcar objects in Lenox Mall, but those do not have peeps in them. I would suggest hacking mini roller coaster cars onto invisible track with an invisible/hidden station. This way peeps could be in the cars and they would be moving for a better simulation of traffic. You could use monorail track so the cars are constantly moving and do not have the sound of a chain lift. -
constructor Offline
Thanks, I will try Ride Maker to extract the images.
The reason I didn't want to use the sportscars is that the the automobile cars are looking much more dynamic in action as they are driving at different speeds. Parts of the track are hidden in the mountains, so you normally see only the 4-lane-road.
I used the chain lift only in a few places mostly at the end of the straight when I managed to get the minirollercoaster track invisble, because cars are getting a bit slow after a while, but didn't thought of the sound. I mostly play without sound because I hate the toilet flush ;-) -
Cena Offline
Edit:
Talking with Riven3d that`s a hacked ride & not car objects.
Oh wow, never thougth that.
*slams face on his desk*
Constructor, if you want me to make them, just say so, this is an 15-minute object, so it's easy. -
constructor Offline
Yes, it was surprisingly easy, but because it's my first custom object, perhaps someone can take a look at it.Attached Files
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AUTOMOBI.DAT (3.1KB)
downloads: 10
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Havingfun Offline
Nice job. The 4 views are perfect, the rotation is correct & the colors work.... I give an A for the first object you`ve made. Keep up the good work... -
K0NG Offline
Talking with myself (which, yes......I do on occasion) those are car objects. Only the monster truck is a hacked ride. As far as the parked vehicles go anyway.Talking with Riven3d that`s a hacked ride & not car objects.
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constructor Offline
Are you talking about custom or modding rides?
I'm perfectly satisfied with the way the automobile cars work now, but I believe it could possible (only theoretically) to optimize a few things by creating a custom ride only for "traffic simulation".
There could be shadows under the cars and better wheels. The position of the cars could be a lowered because they are now floating a bit, after you make the track invisible. It could be helpful to get rid of the diagonal and more extreme track elements, which are causing an errortrapper, if you try to make the track invisible with the "crooked house" method. -
Havingfun Offline
Are you talking about custom or modding rides?
I'm perfectly satisfied with the way the automobile cars work now, but I believe it could possible (only theoretically) to optimize a few things by creating a custom ride only for "traffic simulation".
There could be shadows under the cars and better wheels. The position of the cars could be a lowered because they are now floating a bit, after you make the track invisible. It could be helpful to get rid of the diagonal and more extreme track elements, which are causing an errortrapper, if you try to make the track invisible with the "crooked house" method.
You can create a new ride with different cars, but you can not do any thing with the tracks. There in a separate file & used by the other rides of the same type. Removing 1 piece of track would affect all the rides that use the same track. Plus you would have to include the edited file & we would have to change it in our game to see the new tracks.... -
constructor Offline
Yes, it probably wasn't a good idea and you can simply avoid the error trapper by only using certain track pieces.You can create a new ride with different cars, but you can not do any thing with the tracks. There in a separate file & used by the other rides of the same type. Removing 1 piece of track would affect all the rides that use the same track. Plus you would have to include the edited file & we would have to change it in our game to see the new tracks....
I saw there are "Russian Cars". They may be a good alternative and worth a try, as they have wheels :-)
http://www.rct2objec...-russians-cars/
I tried them out. Not bad :-)Attached Files
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russian cars.png (178.19KB)
downloads: 10
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