Ask the Experts / How do I fix "Voids"?

  • OddmentsAlchemyLab%s's Photo

    As you can see in the attached pic, I have these two tiles that are "voids." They are unclickable and seemingly unfixable. I've run into this once before (my last map) and just started a new map since I am starting my first park again for the hundredth time.

     

    Undoubtedly this is due to my enthusiastically ignorant use of the "Tile Inspector."

     

    I come from - and work for - a construction family (I'm a lazy CAD/AutoSprink designer) so I'm trying to approach building in the iso-environment the same as they do in the field - foundation first. I have started "Tile Inspecting" meticulously - reordering to "disappear" the default supports and adding corrupteds to hide ride entrances, etc. My thought is that there is an "order" problem on these tiles - a corrupted element layered in such a way that it hides the tiles itself.

     

    I do not want to just hide it - nor do I wish to start over.

     

    Is there a way to fix these or an element order that will help avoid this going forward?

     

    Thanks for any thoughts.

     

    Odd

     

    Attached File  VOIDS.jpg (59.69KB)
    downloads: 1

  • SSSammy%s's Photo

    Attached File  tileinspecto.png (4.29KB)
    downloads: 1

     

    you see the coordinates in the top right hand corner? you can use them to move which tile you're selecting. using that you can move to the corrupt tile and see whats going on in there

     

    what I'm guessing is that you've put a corrupt element beneath the surface making it invisible and unclickable.

     

    if you've accidentally deleted the surface, try copy and pasting from the one next to it

  • OddmentsAlchemyLab%s's Photo

    Perfect! It worked! Now I am truly a master of the iso-verse!

     

    Fortunately it was the element beneath the surface as you suggested - easy find and fix with the 'x'/'y' clicker. Thanks for the quick answer and spot on solution. I thought I'd asked a tough one, but I guess the folks here are tougher.

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