Ask the Experts / I NEED HELP WITH MY COASTERS

  • fatkat61%s's Photo
    I can Make Farly Good Coasters But Not That Good, My Friend Told Me To Make More Compact Coasters But I Can't Make Them http://community.web...m/user/fatkat61 theres the link can any good roller coaster maker HELP me please and thank you!!!!!!!!!
  • Foozycoaster%s's Photo
    No. Hopeless. Look at real ones, they flow .

    What you have its just.... I dont even want to look again.

    Look at SAC's and Fatha's Steels, and Fathas's, SAC's, and My woodens.
  • x-sector%s's Photo
    Do what foozy said :)
  • sloB%s's Photo
    i would suggest going to coasterforce.com (AMAZING SITE) and just looking at real coasters for a long time. with these screenshots u have shown i think u should look at real ones for at least like a week straight. also learn about g-forces. that helps to make better more realstic rides at least.
  • Blitz%s's Photo
    you should also take to heart the concepts of kinetic energy vs. potential energy, and memorize the approx. amount of lag and energy loss (friction) each element creates. Also, it is good to be able to gauge g-forces and effects based on the shape and speed of the element, and what bracket of intensity you are aiming for. Lag also effects intensity, quicker transitions are more intense most of the time. Just remember for every in-game limit you bend though, another in-game limit gets softer for compensation.
    Good luck at learning the science and art of coaster building. ;)
  • Turtleman%s's Photo
    www.rcdb.com

    Search for coasters like Kumba, Kraken, Montu or any real coaster designs. Fantasy coasters (Aside from the ones I make :yup: ) just don't look good...
  • mantis%s's Photo

    you should also take to heart the concepts of kinetic energy vs. potential energy, and memorize the approx. amount of lag and energy loss (friction) each element creates.  Also, it is good to be able to gauge g-forces and effects based on the shape and speed of the element, and what bracket of intensity you are aiming for.  Lag also effects intensity, quicker transitions are more intense most of the time.  Just remember for every in-game limit you bend though, another in-game limit gets softer for compensation.
    Good luck at learning the science and art of coaster building. ;)

    Teach me! TEACH ME!
  • JBruckner%s's Photo
    Turtleman.

    Fantasy coasters can look good if you theme them correctly, in a certain park I'm making I've got a Vert drop floorless with like 8 inversions.

    Its crazy.

    Anyways it looks good and you cant see most of the coaster because of the themeing. But sometimes coasters dont have to be 'real' if you the path the coaster takes to represent a story witch only the besterest of parkmakers can do.

    Anyways.
  • fatkat61%s's Photo
    well thanks for your comments i will be using them in building my coasters

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