(Archive) Advertising District / Project Theta
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25-October 03
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Turtleman Offline
After a long break of rct, I have finally started making parks again. The long break was definetly needed. Well Project Theta is a park I have been working on for the past couple of weeks. This first screen I will be showing you is of a small city. The city is built against a huge lake of water and is somewhat like a dam. Here is a screenshot.
Screenshot #1
Comments or suggestions would be greatly appreciated.
Turtleman -
Brent Offline
Really, other than the nice witch bucket flower holder hack, it's so damn boring. You make your parks depend too much on hacks, and it looks bad. And the path cover things should also go imo, just don't seem like they fit in that great. -
mantis Offline
I think it's pretty cool - it has a prince ashitaka feel about it. Nice textures, cool elevations...and those hanging baskets are still really soupy trousers.
Good Work! -
Ablaze Offline
Looking ok, I cannot judge whether it is as good as your work when you left or not, we will see. But looking nice. -
Panoramical Offline
It's very good and densely populated with walls etc. but...
The Bits of path sprawled randomly look bad.
The Wooden Roller Coaster segments don't fit (you wouldn't find them in a real park, would you?) -
Tech Artist Offline
In rct, yes. In rct 2, no.It's very good and densely populated with walls etc. but...
The Bits of path sprawled randomly look bad.
The Wooden Roller Coaster segments don't fit (you wouldn't find them in a real park, would you?)
Looking good but the paths are kinda messy to me. -
Panoramical Offline
In rct, yes. In rct 2, no.
Shut up, rctfag, you can never argue with someone's opinions as long as they are backed up with sufficient evidence. -
Aeroglobe Offline
^Actually, I would have to agree with Rctfan here. In RCT1, you have to make things look better by being creative and using pieces of rides and paths to make roofs, awnings, etc.
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I'm liking the looks of this park. All the subtle hacks seem to be working here. Lots of small examples of the scenery stacking (baskets, gardens, tombstone-like things on the roofs, etc.) really make it look very detailed.
Hopefully you'll stay around long enough to finish this one.
Aérôglòbe -
California Coasters Offline
The world is coming to an end.^Actually, I would have to agree with Rctfan here. In RCT1, you have to make things look better by being creative and using pieces of rides and paths to make roofs, awnings, etc.
Too bad I lost my RCT: LL, I really want to see his one. Looks very detailed. I wish I could do that when I had my RCT: LL. *sigh* -
Aeroglobe Offline
Hey, it's only this one time.
The world is coming to an end.^Actually, I would have to agree with Rctfan here. In RCT1, you have to make things look better by being creative and using pieces of rides and paths to make roofs, awnings, etc.
Aérôglòbe -
v1perz Offline
---^--- Make sure its only this one time. Park looks good, but for me, the screen is a little too small to really judge.
ViPeR
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Physco Offline
I like it a lot actually. The hanging pots and windows look really good together and the cluttered atmosphere is just detail put into it. Finish it. -
BigFoot Offline
You talk like a cocky rct2 fanboy who's never even tried to make a decent park in LL before.
In rct, yes. In rct 2, no.
Shut up, rctfag, you can never argue with someone's opinions as long as they are backed up with sufficient evidence.
I like the flowerpot hacks Turtleman, it looks kinda cluttered...but keep it that way, it's interesting...
Project Alpha --Theta--now all we need is a Project Mu....
Mu Alpha Theta....ok then, i chuckled anyways. -
Critic Offline
Personally, I don't like it..
It looks far too much like the typical NE "brand" that has been overused to me, and it doesn't even actually look like a building. Regardless of which game you're using, your architecture should at least look like a building.
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