RCT Discussion / RCTGL update.

  • JBruckner%s's Photo
    i never said to stop working on it.
    :)
  • CoasterWizard%s's Photo
    Screenshot. I'm eager.
  • Corkscrewed%s's Photo
    ^ I second that.
  • REspawn%s's Photo
    Keep up the good work, DH.

    You're doing a bang-up job.
  • DarkHelmet%s's Photo
    The domain is back up

    New screens are also up

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  • Silenced%s's Photo
    Damn. :|'''' :|'''' :|'''' :|''''
  • yyo%s's Photo
    Look the palm trees! Awesome
  • Evil WME%s's Photo
    lovely, cannot wait. Still some track missing and stuff, but i'm sure one day this'll be a lovely program that most of us here will love very much. :yup:

    And i'm proud of myself recognizing one of the 4 screenshots, of SWA.

    Runs off and finishes his RCT1 project ;).
  • Cap'n Quack%s's Photo
    I just orgasmed all over myself... :rolleyes: this looks amazing.
  • Six Frags%s's Photo
    Looks amazing DH!
    Great to see Creature like that..
    Keep on going,

    SF
  • gymkid dude%s's Photo
    ...wow.
  • Corkscrewed%s's Photo
    Hey! The trees have become really realistic now! And bright!

    Awesome as usual. When do we start seeing night mode? :p
  • Adix%s's Photo
    You even got the freaking ties on the Twister right... damn.
  • mantis%s's Photo
    Nice! Keep us updated, dude. Looking forward to ride elements :D
  • DarkHelmet%s's Photo
    Whee!!! Replies...

    Thanks to everyone for checking out the pictures

    Evil WME: Yeah, I know track is missing. I did have more track in the past two versions of the program, but I also rewrote this version from scratch, so I need to reincorporate all of the ride elements (and everything else) back into the program.

    Congrats to both of us for being able to recognize one of the parks. You, for being able to go through your repository of parks and recognize a scene from one, and me for being able to render something recognizable. :)

    As a side note, at least 3 of the parks have been spotlight parks at some point. One of them (besides SWA) is still in "The List." Can you recognize them?

    Corkscrewed: Thanks! I don't know if I'm going to be able to have night mode like RCT3 will. I can easily change the time of day and make everything dark as it goes into nighttime (a shot from Milestone 6 showed Disney Dreams at sunset), but I don't know if I'm going to be able to light up buildings and the ground and stuff like that.

    Adix: Yep. :) What's even better is that the ties are different on the lift and on the main track, just like in real life. The lift ties look like standard TOGO ties, and the non-lift ties look like classic B&M ties.

    That's part of the goal of this milestone. I want to make everything very realistic if I can (if it gets too realistic, I also want an option to turn it down to RCT-level realism). I've scoured the net looking for pictures of existing coasters to use as a reference for the models in RCTGL. For the Steel Twister, I used a pic from Kraken that I found over at RCDB.

    RCTGL is slowly turning from a simple 3d viewer for RCT parks into a realistic park simulator that uses RCT parks as a reference.

    Mantis: I plan on working on more ride elements in the near future. I'm going to start with the simple stuff and work my way up to the complicated ones. In fact, if I can swing it, I'm going to work on some more lift hills tonight.

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