AD Releases / SixFlags Belgium-download

  • Splash-0%s's Photo
    user posted image

    Maybe you can guys still remember that Corkscrew writes parksc00p's for finished parks. It includes a review and some screenshots.
    parksc00p
    Thanks for the review corkscrew ;)

    and the download:
    DOWNLOAD
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    This was my first park ever which I took serious and it is again without custom objects. I started building it, 1 year ago and because I want to finish what I start.....I finally managed to complete it one week ago.
    This park doesn't show the best, I can do. From then to now I learned a lot so, some stuff you may find out-dated and not up to my skills.
    So please don't judge me completely on this park. I just want to release this park finally after 1 year of building.
    you will also find it blocky maybe, but that is due to the fact that this is a recreation. I tried my best to recreate the park in every detail.
    I do think that this park shows a good atmosphere on some places.
    My personal favourite area, is the area with the log-flume ride and the whole area behind it. :)
    I hope that you guys will like the park.

    One more time, this isn't my best work I can do, so don't judge me completely on this park.

    Maybe some comments about what you think about the park now please. I know that you all have never been to sixFlags belgium but.....please some comments.

    oh yeah, I will never do recreations again because I prefere to build my own parks from now on (with custom objects). ;)
  • yyo%s's Photo
    Awesome, I've been waiting for a recreation detailed like this. Too bad my Rct2 is fucked up.
  • MindBender5%s's Photo
    Great job, Splash-0.

    Vibrant re-creations such as this one are rare to begin with, but the way you did it without custom scenery shows some real skill.
  • tyandor%s's Photo

    Great job, Splash-0.

    Vibrant re-creations such as this one are rare to begin with, but the way you did it without custom scenery shows some real skill.

    It's really good for a recreation. I know out of personal experience how hard it is to do without custom-objects (I did 50% of the Efteling, without any objects) Great job!
  • Meretrix%s's Photo
    For no custom objects, it is outstanding. I've not been to the park, but you seem to have captured a "real world" park feel, without the necessary things like....all of Toon's scenery.

    Good job. I would love to ride Turbine. Do you know if it is a first or second generation Shwarzkopf shuttle loop? (Sorry, I'm more partial to the second generation versions as they launch faster, and go up the reverse spike higher.)
  • jon%s's Photo
    Although I've never been to SFB, as I looked through the park, I could really imagine being there. And to be able to reach this standard without custom scenery is a double talent.
    The western area surrounding Calamity Mine was nice though the coaster could have been a bit better themed IMO. But I suppose you've been and you know what it looks like.
    Turbine's building and the adjacent Flashback were also very well constructed.
    The rapids ride was also a great ride.
    Looking at your three projects, I can tell that you're quite versatile as a parkmaker. MDA, Swiss Snow and now this park all show that you can build under quite a lot of themes.
    Well done on this park splash, I thouroughly (sp?) enjoyed it. (That's corky's best parksc00p as well IMO)
  • RedBrain%s's Photo
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  • Evil WME%s's Photo
    Looked very nice, especially if it was accurate.. which i would not know since i've never been to the place. Maybe some day though, not too far away.
  • deanosrs%s's Photo
    It was nice enough, I guess six flags recreations can never be that inspiring though.

    Looking forward to some more stuff from you in the future...
  • Splash-0%s's Photo
    Thanks people for the replies. Sorry for my late responds but thats because, I haven't been around lately...

    I thought I would get more responds to the fact that I haven't used custom scenery and that I haven't used the game for it's full potential....It was hard to not use any custom objects but I really wanted to give it a try without them.

    Thanks to all, I will just react on some post which need a responds:

    Meretrix:
    no sorry I don't know whether it is a first or second generation Shwarzkopf shuttle loop...
    I would say a first generation cause it smells like something is burning all the time when you are in the building...and the coaster launches only every 10 minutes or something cause it needs to charge a lot of energy and that takes a while here in SFB
    the coaster was build in 1982 so I think it's a first generation...not sure, eh
    It's my favourite coaster too.

    Jon:
    I know that Calamity Mine wasn't that good themed, but I just wanted to make the park as accurate as possible...I allreadt really overthemed the back of the park compared to reality so I wanted to keep Calamity Mine and the rest of the park, as much accurate as possible ;)
    but about the parkmaker thing....I honestly think I, still have got a long way to get that level....

    Deanosrs:
    Thanks, this is just how SFB looks like...I allso whished that there was more there....but I can't change that.
    If you wanna see more stuff from me, wait till MDA gets realeased.(but that can still take some time) or wait till I start and finish my solo (which should start this summer, in 3 weeks or something)

    I hope to start my solo as soon as possible...when it's finished I will let you all know. :)

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