Fairly frequently on the site, some new member comes in posting a barrage of screens, commenting and posting in every topic, and generally getting on people's nerves. SSSammy started out doing just that, but in the midst of it all, he improved rapidly. During H2H5, he was a member of the Flying Germans team, participating in both Park Asterix, with Magnus and Sey; and Dream World Indoor, with Liampie and RCTFAN. Like many other members on the site, SSSammy has also joined the dual-game player front, improving both in RCTLL and RCT2. With that, SSSammy's first NE release shows his adeptness in LL, bringing him his first accolade, Revels Pipes Amusement Park, NE's latest bronze. | Read On...
The topic isnt on the View New Posts list?EDIT: Now it is. Congrats Sammy. The layouts were really great, especially Black Hole.They all had a nice interaction e.g. the Buzzbe and Black Hole.Some parts in the park were really great like the Top Spin, butothers like the big wheel werent.Moreover I really liked the foliage, well done.All in all it was a good, little park. smile.gifHope to see a bigger solo of you soon. tounge.gif
Congrats SSSam!I really do love this, and every time I look at it, it gets better for me. My favorite parts were the log ride and the shuttle, as both seemed much neater than the rest of the park. Although it was messy in a fair amount of places, I feel that if you take the time to improve, like you've been doing, you'll "clean" it all up, and then you'll be a force to be reckoned with in LL. Congrats on getting a solo done as well, as that's insanely difficult.Oh, Posix/Gee. There's an error for this park when you try getting to it from either the link in this topic or the link on the front page. However, it's accessible by the Bronze menu. I just figured you would like to know.
Good minimalist approach to parkmaking, but I also like how you don't accept the game's normal angles and really play with diagonals and curves.
thanks rob, should be fixed now.sssammy, as much as i love you as a member, i thought this was just "okay". you focused a lot on the hacks, overall you've done very well with them. although at times they seem out of place and unnecessary. there are signs of brilliance like the custom made stall out of fences. however, i felt a bit half done. many empty spots that didn't seem to serve any purpose, so they actually did look empty, instead of "purpose-empty", if you get me.
Nice work, Sam. We share a lot of the same LL goals - I like your creative way to create new buildings and the peeps in the park. It was a bit messy in places with the paths (fyi, if you place another path over the paths where the peeps are with codex it won't glitch like that with the tarmac path and the stone path) but all in all it was fun to look at - I'm excited about seeing more LL from you.
Not my cup of tea for LL, but congrats on the bronze.
^ Agreed, with all due respects my first reaction was 'seriously?'. Congratulations though, just not to my liking.
I think it looks really cool from the overview. It was really unlike anything I've ever seen before in LL, for sure. Congrats on the bronze man. Wish I could see some of this LL stuff in game.
kinda seemed bare and rushed in spots. idk, maybe it's supposed to be like that..
i agree with gir here. i love your style and the fact that you go against the grain, but parts of the park needed some major refinement and it felt in some areas that it was a little half-assed, like the station for the standup. very nice emphasis on foliage and architecture though. all this LL really makes me want to play it more.
Edited by Themeparkmaster, 28 April 2010 - 09:19 AM.
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