Screenshot / Volcano: The Blast Coaster!

15 Comments

  • Comment System%s's Photo
    comment below
  • nin%s's Photo

    Pretty cool, but both of these screens show absolutely nothing new in term of skill progression, park ideas, etc. 

    A sequel is good, but make it better than the first one.

  • Austin55%s's Photo

    Yeh it feels like your last park with the dial turned up to 11

  • SlayMeGaga%s's Photo

    I am still in the process of adding more CS items and stuff. That is what I did with my last park. Over time I added more items and details to my rides and buildings. I can't do it all at once because it just confuses me and seriously stresses me out. I just go with the flow of building tbh. Like I obviously know this looks like my old parks style. At the same time though its the way I build. Just these screens were like progress screens more then finished screens. Which I know people hate on this site, but I just wanted feedback before I go further on with this project. Also I haven't played since my Thanksgiving break, because my RCT2 is on my old Dell home computer. lol

     

     

    Oh and this is dumb for me doing since i already posted the screen shot, but i added catwalks and LIMs to it.

     

    Attached Image: Screen Shot 2015-12-19 at 2.32.45 AM.png

  • nin%s's Photo
    So that explains the long stretches of track.

    Have you thought about adding custom supports?
  • Cocoa%s's Photo
    I agree that custom supports could add a bit more polish to the park. Always good to experiment in order to improve!
  • Coasterbill%s's Photo


    Yeh it feels like your last park with the dial turned up to 11

     

    Nothing wrong with that

  • Deenreka%s's Photo
    Based off the one in King's Dominion, per chance? It's a fun coaster IRL.
  • Psi%s's Photo

    Volcano, not Valcano lol.  If this has the same quality + improvements of your old park it'll be a joy

  • Austin55%s's Photo


    Volcano, not Valcano lol

     

     

     

    lmaooo

  • AvanineCommuter%s's Photo

    Is it just me, or does the layout look weird? It seems like if there's a real example of a coaster with a weird layout, a recreation or an "inspired-by" take on that coaster allows you to get away with awkward transitions and flow, but if it's a made-up layout, you'd get called out on it immediately. Based on that, I'm not really a fan of the coaster persay, but since it's based on the real coaster I guess I can't fault you for its awkward appearance and layout... though then I would say that custom supports for those in-line rolls would probably make it look more like the real deal and add some more detail to the screen.

  • SlayMeGaga%s's Photo

    pretty sure your coaster layouts are just as wacky as mine sir

  • bigshootergill%s's Photo

    It's cool you're doing round 2 of your last park, hopefully the sequel meets the same high standards you already set for yourself! :D Your screenshot is blurry-ish, it's messing with my brain. Try not to resize them before you post.

  • AvanineCommuter%s's Photo


    pretty sure your coaster layouts are just as wacky as mine sir

     

    True, but they are in a fantasy setting, and I get critiqued for it. In contrast, a wacky layout like this in a real-park inspired setting doesn't get critiqued, despite the fact that it's awkward.

  • SlayMeGaga%s's Photo

    It really doesn't matter though. I'm not changing that layout, I think it's cute and solid. Sorry :/

  • Liampie%s's Photo

    I like it too, a lot actually. I also agree with nin's first post.

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