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ACEfanatic02 Go to post #791218
Role: Player
Games: ORCT2
Availability: Likely moving sometime in late July / early August. Should be relatively open otherwise. -
ACEfanatic02 Go to post #787224
Small double-hung window:
window_a.png (34.92KB)
downloads: 30
acefanatic02_window_a.zip (9.49KB)
downloads: 32
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ACEfanatic02 Go to post #787038
Table and peep layering set:
table_peeps_a.png (68.41KB)
downloads: 49
acefanatic02_table_a.zip (22.92KB)
downloads: 36
NOTE: the peeps are masked out by the table, but the table itself is not masked. Therefore, to have these draw correctly, the table object must be at the top of the element list in the tile inspector. (Just higher than the peep objects is not enough! It must be at the very top.) -
ACEfanatic02 Go to post #786999
Love the shape of these but perhaps there just a little small? Maybe up to preference but for me I wish they were a bit bigger. Not only due to how they scale with other stuff, but just for readability sake too.
They're scaled to be roughly the same height as the in-game trash bins, which puts them about waist high versus peeps. (Which is accurate to real life.) Granted, RCT scale is weird, but I needed to pick some reference to keep things internally consistent. So peeps are my measuring stick.
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ACEfanatic02 Go to post #786994
Trash bins (rounded metal style (1x and 2x), boxy plastic style):
trash_bins_a_a2_b.png (22.73KB)
downloads: 51
acefanatic02_trash_bins.zip (26.52KB)
downloads: 32