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FredD
Go to post #800113
This is such a lovely screen, so atmospheric. This is the stuff I like to see, we don't need groudbreaking rct we need this!
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FredD
Go to post #800112
Prairie Lightning
You improve every round and once again, I think this is your best so far in this contest. Lovely buildings with some good diagonals in between, making for a pretty organic feeling. The path details and compostion of everything is ace, everything feels right. Landscaping and foliage were great and really elevated the whole map.
Loved the coaster, nice flowy layout and lovely colours. I wish the drop tower got a bit more love as for it stand, it seems like an after thought. Personally I found the music terrible. I'll also keep nagging about the void on the same level as the park; a big nono for me!
Victora Mining shaft 13
Pretty much blown away when opening the park, wow. The music immediately sets you in the right atmosphere to experience this park. Architecture is top notch, from the modern entrance to all the industrial buildings here. Love it! The coaster is great, layout is top notch. Super smooth and flowing with some modern elements, def a coaster that could be one of my favs if it existed irl. Also love to see a tilt-coaster, props on how you guys made it work.
That running steam engine is so cool and I love how it is composed against the tilts drop. Everything is super detailed, love the dirty railways also. Second park I open and a though one to beat I think. I'll also have to bitch about the void on the same level, a trend I really don't want to see continue. Raise your parks up!
Chamberlain Steel
Interesting map. Architecture is really good and convincing. You guys packed a lot of coasters in here! Love to see the 4D coaster used, we don't see that too often on NE. Making it launched is even more unique. The Vekoma jr boomerang is perfect for this theme. To me, the star of the show was the Gerstlauer Eurofighter. I'm a Gerstlauer fan and thus love to see them in game. Compact layout but everything very flowy and original layout.
Foliage and landscaping is very strong here. The music wasn't my cup of tea, a bit too melancholic imo. Overall very strong map.
Steel Valley
Always cool to see a Lurker entry in here, though this is a bit of a miss imo. The carroussel music is too overpowering and not really fitting the theme. The whole map is a bit too green, happy-feeling where I'd expected a bit more dirty, griddy environment for this round. Overall a cool little park but it just doesn't feel fitting this round theme-wise.
Modern Foundations
The coaster is cool, a dive coaster with a lay-out like the old B&M sitdown loopers, I'm all for that. Everything is pretty clean and done well, though this map doesn't convince me all the way. I think the canal/city part needed to extended to have a more fitting division between city and the rural area, would def have loved to see more of it.
Movie Night at the turn of the Century Club
Baffling entry, bamboozled me all the way. How the hell did you even get movie effects on my screen... Def one of the most unique parks I've ever seen. Love the story, love the gimmick and the effects of it. That 4th screen is amazing. On the one hand, super unique and amazing to see. On the other hand... hard to compare against the other parks because this one is so different. It also doesn't score well on the objectives if I'm honest.
The last Frost Fair
Oh this lovely! What a great idea to have a London industrial setting in the winter, with that snow/ice as an extra layer over the already existing theme. Architecture is great and very believable. The snow and ice details are great. The fair on the frozen Thames is a great idea and something I'd expect to see on old paintings.
Detailing is topnotch, great crunch on the frozen Thames. I also noticed the custom peep names, love to see it. The coaster was good but a bit of shame the most interesting parts of it were hidden away in the building. Also not a fan of the brown track color as it doesn't make the coaster stand out. Other than that, nothing to complain about here. Great entry!
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FredD
Go to post #800008
This is massive, in every possible way. What an early new years gift!
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FredD
Go to post #799900
I like how long the coaster is and how it roams over a large piece of surface yet lay-out still looking flowy and fun. From the last snakedive/half cork half zero g roll I do think it's a bit meandering towards the brakes but not too bad either. In general, I think this coaster would be a blast to ride.
The coaster has great interaction with the path and the rapid river. I do think other colors, especially the supports, woul've benefited the coaster. The grey supports blend in too mich with the grey tarmac path and other grey stuff there is. Personally not a fan of grey supports in general too.
Also not a fan of the LOTR rocks, I'd suggest the Fisch rocks instead. They also work well with the Kryptonian rocks. I also think you could have played a bit more with the land textures, the rocks suggest a more sandy environment but it's all grass out there.
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FredD
Go to post #799899
Man much to love on this park. The landscape and foliage is the main highlight here, you already showed you mastered that with Canyoneer and this is taking that up a notch. I loved to wander around that forest, the added nature sounds add so much and make it almost seem real.
The uniform architecture was a strong aspect of this map and helped a lot to make this place feel real and believable. I like the selection of rides and how subtle they were implemented in their environment. All with a great respect to the domain.
The Ghillie Dhu coaster was my favorite, love the Helix/Toutatis mash-up and it flows really well. Loved the colors on it as well, many people would suggest against all green colors but I like it a lot and I'm glad you went for it.
Really liked this park, loved to see a map this big mainly filled with forest. Outskirts really were great, this whole map feels like I could just walk into it. Wish this was a real place.