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RCTMASTA
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  • I didn't even notice this went up days ago! Whoops. Been busy.

    Thanks for all the comments, guys! I'm aware of its shortcomings and the areas where it needs improvement but it was getting staler-than-stale creatively and I felt it was at an adequate place to release to say "hey, I'm still around and still improving"

     

    plus I just feel really awkward trying to do archy most of the time so I didn't really know what else i wanted to do with the surroundings...I'm happy with the layout and the theming in its immediate area...anything outside the radius of the coaster was on-the-spot improv and it prolly shows

     

    I took some inspiration from late-00s "hyper-futuristic" RCT archy for stuff like the midair tunnel. it looks zany but I like it and I'm glad I'm not the only one.

  • it says a lot about parkmaking back in the day that this was able to grab a Danimation spotlight, lol.

    the innocence of this era is irrevocably charming, though, honestly. the genesis of parkmaking, back when it wasn't taken anywhere near as seriously as it is now.

  • i can't believe it's been over 10 years since I made this.

  • How about making the tunnel go underground, and rerouting the stream so that the coaster dives under it?
     

    Ooh, hadn't thought of that.

     

    The 4-car trains was something I was testing the looks of and forgot to change back before screencapping. You're right though, 4 looks weird and isn't realistic.

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