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posix
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  • Decent, but a bit too basic and empty in places for me.

  • Lol Sam, I thought someone else had made a new map of the same name. Appreciate the love.
     
    Seeing this again after so long, here's what I would comment to myself today:
     
    "This is quite nice but too uneventful. Your stuff can't live from being drowned in mere path alone, even if a lot of it is quite nicely designed. The architecture is a welcome sign of detail, as is something like the top spin. The coaster looks quite interesting, unorthodox, and unfortunately has too many underground parts. If you were to do this again, you would have to pour more love into things, achieve more details, generally, but also detail quality. Ie, improve your micro, be it LL or not."
  • Anyone who's tried making architecture of this scale and complexity knows how impressive this is. 

  • A really beautiful park. The theming is so effortless, and I really liked how this time you used your micro skills to great effect, while being a bit more modest about them. Where before you often put micro first, this had more balance with the macro. Your use of half-diagonals I found quite inspiring, as you apply a true 360° understanding of the map and directions the park can expand towards. It created a new sense of RCT that impressed me.

    My main criticism would be the coaster design. While nice, I wish the coasters had been integrated better into the park. They were often aside on plain ground, disconnected from the world of the park. Even where the track was close to the (absolutely gorgeous looking) castle, it felt like there could've been done more to make it speak to its surroundings, or expose track elements to theming elements and paths better. It's not like you didn't do it at all, for example the spooked house with the trains passing through was great, and also the Star Wars section did this better with its coaster. But I still felt this was an aspect that could help receive more attention in the future.

    Obviously well done though overall, very befitting for a red name. Congrats on the release.

  • Love how you did the fries shop. The fact that it's a larger rendition of the sprite one and even incorporates it.

    Also a rare ride to go for and integrate quite to this success and theming.

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