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    Captains

    The anniversary H2H captains have been recruited — they are:

    Congratulations to you all. Being a H2H captain is as much a responsibility as it is fun. We consider you guys to be the pillars of the contest, with the event's success being in your hands to considerable amount. We wish you best of luck in what will no doubt be a fierce competition, and at times a demanding time.

    We were lucky to have received more captain sign-ups than we needed, and needless to say it's never an easy decision. We guided it based on who we expect to have the most genuine motivation for the job, based on what we've seen from you as a person, player, and the role you've played in the community in recent months. We believe the above recruitees fulfil what we're looking for, and thus we trust them to make a fair, exciting and joyful season.

    We are of course sorry to everyone who hasn't been picked. Some of you signalled they didn't feel too strongly about captaincy but still signed up, which is totally fine. Others we think don't have the presence and personal engagement with the community on matters that go beyond their own projects.

    All above captains will now be invited to the Captain's Lounge, which is a group DM on Discord. We will discuss all further proceedings with you there, including the date of the H2HX Draft.

    Regular sign-ups shall continue after this post.

  • This was lovely.

     

    I would imagine Corkscrewed likely played a certain part in the conception of H2H too, but I don't know for sure. It's so unfortunate NE1 was lost, and this is one of the reasons. Even if it were just a few months in mid 2002, a lot of information about cornerstone classic NE LL was here. Maybe we can exhaust waybackmachine a bit more at some point with the NE1 forum link https://web.archive....d4d2eaa26daffff

  • Very interesting. Couple of exciting looking design choices in this that I love. This makes me anticipate what we'll see from 2024 AJ a lot.

  • Great to see this development from you. Seems like you're getting better fast. This looks lovely. Not an easy coaster (duo) to handle in RCT.

  • Easy indigo level here. Pretty crazy screen. Love all the layering, and clever design choices. And how immersive it is, which for me is something not talked about enough with your work.

     

    I know the theme isn't intending for it, but I'm still somewhat wishing you'd found more ways to cram greenery in there. But at the same time I love how you've been mindful with it in order to respect sightlines.

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