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G Force Go to post #798194
I still can't open the file
Here is the file, you have to manually add it to your objects folder in your OpenRCT directory
splitvision.ride.vertwater.zip (2.77KB)
downloads: 11 -
G Force Go to post #798125
This is super nice, and shows a ton of skill. Maybe a little more refinement is still needed for readability sake, but I really like this.
Also see some prime locations to use the new corkscrew coaster track elements which would really sweeten up this screen.
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G Force Go to post #798112
Congrats on the design sir. As I turned out to be the low vote, I feel like I should explain my thoughts.
Generally this was a really nice little map, I enjoyed the theming and the all the bits of archy quite a bit. The landscape was also effective.
However my vote came from the basis of the ride really not being memorable or standing or interesting enough for a higher vote. It felt more like a supporting ride than a true "E-Ticket" attraction like I feel designs really should be and have been historically. For a splash boat it really should have theming or framing or memorable aspects that truly sets it apart from just being another ride.
So ultimately while the quality was certainly there I just didn't feel like this was deserving of the design title. Hence the 60% vote. -
G Force Go to post #797926
I've held off commenting until now because I wasn't sure how I felt about this screen.
It's obvious very good and shows a lot of skill, but I don't think it's your best.
I think it's just a bit too clean and sort of sterile. You have these buildings but do they really have a purpose? Currently they're great facades and have some fun pop imagery on them but don't really seem to connect much more to the path than that. It could just be the angle of the screen but I worry that a park filled with archy like this will sort of feel artificial.
In addition the path is just very clean, a few benches but otherwise not much going on to make it feel lively or liver in. These days there are so many options to add depth and detail here that the bar is really high, and this just doesn't quite hit that for me.
Your screens for this project have all sorta felt a bit like this, sometimes it's been justified because of the theme but here I really feel like there's some missed opportunities. Hope this doesn't sound too harsh because this is good but I don't think I can see myself voting a park with content at this level much higher than 80% in 2025. -
G Force Go to post #797925
Yeah this is very solid stuff for no cheats on mobile, like really solid. I was gonna say the foliage could use some underbrush and stuff before I realized how you were making this.
Are you considered doing final touches on desktop? That would really make this good.