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Recurious
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  • Accolade Panelist

  • I wish you would have put custom supports on the log flume but other than that this looks amazing!
  • The landscaping and architecture in this one are really strong, and the map is composed beautifully. It’s clear a lot of thought went into the layout and presentation.

     

    That said, I wasn’t totally sold on the color palette. It felt a bit too bright in spots, and I think a slightly different palette might have made the whole thing come together better for me personally. Also, the building with the blue roof didn’t quite do it for me, but that’s a minor detail in the grand scheme.

     

    Honestly, while this entry got a lot of love from others, it just didn’t quite click for me and I can't exactly put my finger on it as to why. Maybe it’s some leftover trauma from our previous encounter with a Gaudi park during H2H8, but I just didn’t feel the same level of excitement here. I felt like some of the curvy pathing felt a bit forced in places, even though this is completely on brand for the theme. Maybe I am just not a huge fan of Gaudi.

     

    I don't want this to come across as overly negative. It is a really good map and your execution is excellent! It just didn’t blow me away as much as it did for others.

  • Really enjoyed this one. It’s got a beautiful, classic old-school style that feels fresh and well executed. The landscaping and foliage are top-notch and help set a great mood throughout the park. The architecture also stood out, it fits the theme perfectly and adds a lot of charm.

     

    Overall, this feels like a really well-rounded entry. Everything works together smoothly without any major weak points. Also gotta say, the park name made me chuckle.

     

    Honestly, I was a bit surprised this didn’t score higher overall. I thought it was one of the stronger entries and really deserved more attention.

  • This entry has a nice, classy vibe going on. The foliage and landscaping are well done and add a lot to the atmosphere. I also liked the wooden support structure for the pathing, it’s a neat detail that adds some character and ties the area together nicely.

     

    That said, the entry feels a bit simple compared to others in the competition. It doesn’t have quite the same level of refinement or polish. Also, the coaster breaking down almost immediately after opening was a bit distracting and took me out of the experience.

     

    The above is understandable given that this was a speed build, so overall it is still quite impressive and great work for a speed build. However, it can't really compete with some of the other entries we saw for obvious reasons. I think if you had spent a little bit more time on this it could have been really good though.

  • There’s a ton of creativity packed into this entry. The underwater theme is super ambitious and pulled off in some really clever ways. The squid was an immediate standout, such a fun, cool element that was executed well! I also loved the use of candy objects to create underwater plantlife. Just such a clever useage of objects!

     

    The bubble effect was handled nicely too. Simple, but it sells the idea. Supporting rides were all solid and on-theme, and some of the structures, (especially the habitation module) were also very cool!

     

    I am a big sucker for fantasy parks like this one. That said, in this particular instance I did feel that the park was a bit too cluttered at times. There’s so much going on visually that it can be tough to parse what’s important or where the focus should be. Some areas would’ve benefited from a little more breathing room just to let the cool stuff shine a bit more. This was the only thing that held this park back from really being elite in my opinion.

     

    Still, the ambition and creativity really carry this. It’s a wild concept that mostly sticks the landing, and I had a lot of fun digging through it.

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